BloodMagic/src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java

149 lines
5.6 KiB
Java

package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.core.data.Binding;
import WayofTime.bloodmagic.iface.IActivatable;
import WayofTime.bloodmagic.iface.IBindable;
import WayofTime.bloodmagic.util.helper.NetworkHelper;
import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.util.Utils;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
public class ItemBoundSword extends ItemSword implements IBindable, IActivatable, IMeshProvider {
public ItemBoundSword() {
super(RegistrarBloodMagicItems.BOUND_TOOL_MATERIAL);
setUnlocalizedName(BloodMagic.MODID + ".bound.sword");
setCreativeTab(BloodMagic.TAB_BM);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
if (player.isSneaking())
setActivatedState(stack, !getActivated(stack));
// if (!player.isSneaking() && getActivated(stack))
// {
// BoundToolEvent.Charge event = new BoundToolEvent.Charge(player, stack);
// if (MinecraftForge.EVENT_BUS.post(event))
// return new ActionResult<ItemStack>(EnumActionResult.FAIL, event.result);
//
// player.setActiveHand(hand);
// return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
// }
return super.onItemRightClick(world, player, hand);
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) {
Binding binding = getBinding(stack);
if (binding == null) {
setActivatedState(stack, false);
return;
}
if (entity instanceof EntityPlayer && getActivated(stack) && world.getTotalWorldTime() % 80 == 0)
NetworkHelper.getSoulNetwork(binding).syphonAndDamage((EntityPlayer) entity, 20);
}
@Override
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
return true;
}
@Override
public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) {
return true;
}
@Override
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) {
return oldStack.getItem() != newStack.getItem();
}
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> subItems) {
if (!isInCreativeTab(tab))
return;
subItems.add(Utils.setUnbreakable(new ItemStack(this)));
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag) {
if (!stack.hasTagCompound())
return;
if (TextHelper.canTranslate("tooltip.bloodmagic.bound.sword.desc"))
tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.bound.sword.desc"));
tooltip.add(TextHelper.localize("tooltip.bloodmagic." + (getActivated(stack) ? "activated" : "deactivated")));
Binding binding = getBinding(stack);
if (binding != null)
tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName()));
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack) {
Multimap<String, AttributeModifier> multimap = HashMultimap.<String, AttributeModifier>create();
if (equipmentSlot == EntityEquipmentSlot.MAINHAND) {
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getActivated(stack) ? 8 : 2, 0));
multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", -2.4, 0));
}
return multimap;
}
@Override
@SideOnly(Side.CLIENT)
public ItemMeshDefinition getMeshDefinition() {
return new CustomMeshDefinitionActivatable("bound_sword");
}
@Nullable
@Override
public ResourceLocation getCustomLocation() {
return null;
}
@Override
public List<String> getVariants() {
List<String> ret = new ArrayList<String>();
ret.add("active=true");
ret.add("active=false");
return ret;
}
}