187 lines
9.4 KiB
Java
187 lines
9.4 KiB
Java
package WayofTime.alchemicalWizardry.common.rituals;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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public class RitualEffectFlight extends RitualEffect
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{
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public static final int aetherDrain = 10;
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public static final int reductusDrain = 5;
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public static final int reagentCooldown = 5;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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int range = 20;
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int verticalRange = 30;
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AxisAlignedBB axis = AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y + 1, z + 1).expand(range, verticalRange, range);
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axis.maxY = 256;
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axis.minY = 0;
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List<EntityPlayer> entities = world.getEntitiesWithinAABB(EntityPlayer.class, axis);
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int entityCount = 0;
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boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
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boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
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for (EntityPlayer entity : entities)
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{
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entityCount++;
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}
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if (currentEssence < this.getCostPerRefresh() * entityCount)
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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entityCount = 0;
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EntityPlayer ownerEntity = SpellHelper.getPlayerForUsername(owner);
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for (EntityPlayer entity : entities)
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{
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if(hasReductus && entity != ownerEntity)
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{
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continue;
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}
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entity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFlight.id, hasAether ? 100 : 20, 0));
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entityCount ++;
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}
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if(entityCount > 0 && world.getWorldTime() % reagentCooldown == 0)
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{
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if(hasAether)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
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}
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if(hasReductus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
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}
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}
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SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount);
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 0;
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}
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@Override
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public int getInitialCooldown()
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{
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return 1;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> flightRitual = new ArrayList();
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flightRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
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flightRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
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flightRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
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flightRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
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flightRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.WATER));
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flightRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.WATER));
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flightRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.WATER));
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flightRitual.add(new RitualComponent(4, 0, -3, RitualComponent.WATER));
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flightRitual.add(new RitualComponent(3, 0, -4, RitualComponent.WATER));
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flightRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.WATER));
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flightRitual.add(new RitualComponent(3, 0, 4, RitualComponent.WATER));
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flightRitual.add(new RitualComponent(4, 0, 3, RitualComponent.WATER));
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flightRitual.add(new RitualComponent(-1, 1, 0, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(1, 1, 0, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(0, 1, -1, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(0, 1, 1, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.BLANK));
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flightRitual.add(new RitualComponent(2, 1, 0, RitualComponent.BLANK));
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flightRitual.add(new RitualComponent(0, 1, -2, RitualComponent.BLANK));
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flightRitual.add(new RitualComponent(0, 1, 2, RitualComponent.BLANK));
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flightRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.BLANK));
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flightRitual.add(new RitualComponent(4, 1, 0, RitualComponent.BLANK));
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flightRitual.add(new RitualComponent(0, 1, -4, RitualComponent.BLANK));
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flightRitual.add(new RitualComponent(0, 1, 4, RitualComponent.BLANK));
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flightRitual.add(new RitualComponent(-5, 1, 0, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(5, 1, 0, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(0, 1, -5, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(0, 1, 5, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
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flightRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
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flightRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
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flightRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
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for (int i = 2; i <= 4; i++)
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{
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flightRitual.add(new RitualComponent(-i, 2, 0, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(i, 2, 0, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(0, 2, -i, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(0, 2, i, RitualComponent.EARTH));
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}
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flightRitual.add(new RitualComponent(2, 4, 1, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(1, 4, 2, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(-2, 4, 1, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(1, 4, -2, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(2, 4, -1, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(-1, 4, 2, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(-2, 4, -1, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(-1, 4, -2, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(2, 4, 2, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(-2, 4, 2, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(2, 4, -2, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(-2, 4, -2, RitualComponent.AIR));
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flightRitual.add(new RitualComponent(-4, 2, -4, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(4, 2, 4, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(4, 2, -4, RitualComponent.FIRE));
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flightRitual.add(new RitualComponent(-4, 2, 4, RitualComponent.FIRE));
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for (int i = -1; i <= 1; i++)
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{
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flightRitual.add(new RitualComponent(3, 4, i, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(-3, 4, i, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(i, 4, 3, RitualComponent.EARTH));
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flightRitual.add(new RitualComponent(i, 4, -3, RitualComponent.EARTH));
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}
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return flightRitual;
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}
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}
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