BloodMagic/1.7.10/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectFeatheredKnife.java
2014-10-03 10:08:21 -04:00

190 lines
8.8 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
public class RitualEffectFeatheredKnife extends RitualEffect
{
public final int amount = 100;
public static final int sanctusDrain = 5;
public static final int reductusDrain = 3;
public static final int magicalesDrain = 2;
public static final int potentiaDrain = 5;
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
int timeDelay = hasPotentia ? 10 : 20;
if (world.getWorldTime() % timeDelay != 0)
{
return;
}
TEAltar tileAltar = null;
boolean testFlag = false;
for (int i = -5; i <= 5; i++)
{
for (int j = -5; j <= 5; j++)
{
for (int k = -10; k <= 10; k++)
{
if (world.getTileEntity(x + i, y + k, z + j) instanceof TEAltar)
{
tileAltar = (TEAltar) world.getTileEntity(x + i, y + k, z + j);
testFlag = true;
}
}
}
}
if (!testFlag)
{
return;
}
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
double range = hasReductus ? 8 : 15;
double vertRange = hasReductus ? 8 : 20;
List<EntityPlayer> list = SpellHelper.getPlayersInRange(world, x+0.5, y+0.5, z+0.5, range, vertRange);
int entityCount = 0;
boolean flag = false;
if (currentEssence < this.getCostPerRefresh() * list.size())
{
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
boolean hasMagicales = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false);
boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
EntityPlayer ownerPlayer = SpellHelper.getPlayerForUsername(owner);
for(EntityPlayer player : list)
{
hasSanctus = hasSanctus && this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
double threshold = hasSanctus ? 0.7d : 0.3d;
if((hasMagicales && player == ownerPlayer) || !hasMagicales)
{
if (!SpellHelper.isFakePlayer(world, player))
{
if (player.getHealth()/player.getMaxHealth() > threshold)
{
player.setHealth(player.getHealth() - 1);
entityCount++;
tileAltar.sacrificialDaggerCall(this.amount, false);
if(hasSanctus)
{
this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
}
if(hasMagicales)
{
this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, true);
break;
}
}
}
}
}
if(entityCount > 0)
{
if(hasReductus)
{
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
}
if(hasPotentia)
{
this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
}
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount);
}
}
}
@Override
public int getCostPerRefresh()
{
return 20;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> featheredKnifeRitual = new ArrayList();
featheredKnifeRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(2, -1, 0, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(0, -1, 2, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(0, -1, -2, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(1, -1, 1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(1, -1, -1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-1, -1, 1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-1, -1, -1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(4, -1, 2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(2, -1, 4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(2, -1, -4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(4, -1, -2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(4, 0, 2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(2, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(2, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, -2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, 3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(3, 0, -3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.AIR));
return featheredKnifeRitual;
}
}