BloodMagic/1.7.10/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectCrushing.java
2014-10-03 10:08:21 -04:00

354 lines
14 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class RitualEffectCrushing extends RitualEffect
{
public static final int crystallosDrain = 10;
public static final int orbisTerraeDrain = 10;
public static final int potentiaDrain = 10;
public static final int virtusDrain = 10;
public static final int incendiumDrain = 10;
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
if (world.getWorldTime() % 10 != 5)
{
return;
}
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
TileEntity tile = world.getTileEntity(x, y + 1, z);
IInventory tileEntity;
if (tile instanceof IInventory)
{
tileEntity = (IInventory) tile;
} else
{
return;
}
if (tileEntity.getSizeInventory() <= 0)
{
return;
}
boolean hasRoom = false;
for(int i=0; i<tileEntity.getSizeInventory(); i++)
{
if(tileEntity.getStackInSlot(i) == null)
{
hasRoom = true;
break;
}
}
if(!hasRoom)
{
return; //Prevents overflow
}
boolean hasCrystallos = this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, false);
boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false);
boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
boolean hasIncendium = this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, false);
boolean isSilkTouch = hasCrystallos;
int fortuneLevel = 0;
if(hasOrbisTerrae){fortuneLevel++;}
if(hasPotentia){fortuneLevel++;}
if(hasVirtus){fortuneLevel++;}
if (currentEssence < this.getCostPerRefresh())
{
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
//boolean flag = false;
for (int j = -3; j < 0; j++)
{
for (int i = -1; i <= 1; i++)
{
for (int k = -1; k <= 1; k++)
{
Block block = world.getBlock(x + i, y + j, z + k);
int meta = world.getBlockMetadata(x + i, y + j, z + k);
if (block != null && !world.isAirBlock(x + i, y + j, z + k))
{
if ((block.equals(ModBlocks.ritualStone) || block.equals(ModBlocks.blockMasterStone)) || SpellHelper.isBlockFluid(block))
{
continue;
}
if(isSilkTouch && block.canSilkHarvest(world, null, x + i, y + j, z + k, meta))
{
//int invSize = tileEntity.getSizeInventory();
ItemStack item = new ItemStack(block,1,meta);
ItemStack copyStack = item.copyItemStack(item);
SpellHelper.insertStackIntoInventory(copyStack, tileEntity);
if (copyStack.stackSize > 0)
{
world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack));
//flag=true;
}
if(hasCrystallos)
{
this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, true);
}
}
else
{
ArrayList<ItemStack> itemDropList = block.getDrops(world, x + i, y + j, z + k, meta, fortuneLevel);
if (itemDropList != null)
{
int invSize = tileEntity.getSizeInventory();
for (ItemStack item : itemDropList)
{
hasIncendium = hasIncendium && this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, false);
ItemStack copyStack = item.copyItemStack(item);
if(this.usesIncendium(copyStack))
{
copyStack = this.transformToNewItem(copyStack, hasIncendium, false);
this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, true);
}
SpellHelper.insertStackIntoInventory(copyStack, tileEntity);
// for (int n = 0; n < invSize; n++)
// {
// if (tileEntity.isItemValidForSlot(n, copyStack) && copyStack.stackSize != 0)
// {
// ItemStack itemStack = tileEntity.getStackInSlot(n);
//
// if (itemStack == null)
// {
// tileEntity.setInventorySlotContents(n, item);
// copyStack.stackSize = 0;
// } else
// {
// if (itemStack.getItem().equals(copyStack.getItem()) && itemStack.getItemDamage() == copyStack.getItemDamage())
// {
// int itemSize = itemStack.stackSize;
// int copySize = copyStack.stackSize;
// int maxSize = itemStack.getMaxStackSize();
//
// if (copySize + itemSize < maxSize)
// {
// copyStack.stackSize = 0;
// itemStack.stackSize = itemSize + copySize;
// tileEntity.setInventorySlotContents(n, itemStack);
// } else
// {
// copyStack.stackSize = itemSize + copySize - maxSize;
// itemStack.stackSize = maxSize;
// }
// }
// }
// }
// }
if (copyStack.stackSize > 0)
{
world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack));
//flag=true;
}
if(hasOrbisTerrae){this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);}
if(hasPotentia){this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);}
if(hasVirtus){this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);}
}
}
}
//if(flag)
world.setBlockToAir(x + i, y + j, z + k);
world.playSoundEffect(x + i, y + j, z + k, "mob.endermen.portal", 1.0F, 1.0F);
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
return;
}
}
}
}
}
}
private boolean usesIncendium(ItemStack stack)
{
if(stack != null)
{
Item item = stack.getItem();
if(item instanceof ItemBlock)
{
Block block = ((ItemBlock)item).field_150939_a;
if(block == Blocks.cobblestone || block == Blocks.stone)
{
return true;
}
}else
{
}
}
return false;
}
private ItemStack transformToNewItem(ItemStack stack, boolean hasIncendium, boolean hasCrepitous)
{
if(stack != null)
{
ItemStack copyStack = ItemStack.copyItemStack(stack);
int stackSize = copyStack.stackSize;
Item item = stack.getItem();
if(item instanceof ItemBlock)
{
Block block = ((ItemBlock)item).field_150939_a;
if(hasIncendium)
{
if(block == Blocks.cobblestone || block == Blocks.stone)
{
copyStack = new ItemStack(Blocks.netherrack, stackSize, 0);
}
}
}else
{
}
return copyStack;
}
return stack;
}
public boolean isSilkTouch(World world, int x, int y, int z)
{
int index = 0;
for(int i=-2; i<=2; i++)
{
for(int j=-2; j<=2; j++)
{
int index1 = Math.abs(i);
int index2 = Math.abs(j);
if((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2))
{
Block block = world.getBlock(x + i, y + 1, z + j);
if(block == Blocks.gold_block)
{
index++;
}
}
}
}
return index>=12;
}
public int getFortuneLevel(World world, int x, int y, int z)
{
int index = 0;
for(int i=-2; i<=2; i++)
{
for(int j=-2; j<=2; j++)
{
int index1 = Math.abs(i);
int index2 = Math.abs(j);
if((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2))
{
Block block = world.getBlock(x + i, y + 1, z + j);
if(block == Blocks.emerald_block || block == Blocks.diamond_block)
{
index++;
}
}
}
}
if(index>=12)
{
return 3;
}else if(index>=8)
{
return 2;
}else if(index>=4)
{
return 1;
}
return 0;
}
@Override
public int getCostPerRefresh()
{
return 7;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> crushingRitual = new ArrayList();
crushingRitual.add(new RitualComponent(0, 0, 1, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(1, 0, 0, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(0, 0, -1, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(2, 0, 0, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(0, 0, 2, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(2, 0, 2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(2, 0, -2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(2, 1, 0, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(0, 1, 2, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(0, 1, -2, RitualComponent.AIR));
return crushingRitual;
}
}