BloodMagic/1.7.10/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectContainment.java
2014-10-03 10:08:21 -04:00

134 lines
5.6 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import cpw.mods.fml.relauncher.ReflectionHelper;
public class RitualEffectContainment extends RitualEffect
{
public static final String[] TIME_SINCE_IGNITED = new String[] { "timeSinceIgnited", "field_70833_d", "bq" };
public static final int crepitousDrain = 1;
public static final int terraeDrain = 3;
public static final int magicalesDrain = 10;
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (currentEssence < this.getCostPerRefresh())
{
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
int d0 = 5;
List<Entity> entityList = SpellHelper.getEntitiesInRange(world, x+0.5, y+0.5, z+0.5, d0, d0);
boolean flag = false;
boolean hasCrepitous = this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, false);
boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
boolean hasMagicales = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false);
for(Entity entity : entityList)
{
if(!(entity instanceof EntityLivingBase))
{
continue;
}
EntityLivingBase livingEntity = (EntityLivingBase)entity;
if (livingEntity instanceof EntityPlayer)
{
continue;
}
double xDif = livingEntity.posX - (x + 0.5);
double yDif = livingEntity.posY - (y + 3);
double zDif = livingEntity.posZ - (z + 0.5);
livingEntity.motionX = -0.05 * xDif;
livingEntity.motionY = -0.05 * yDif;
livingEntity.motionZ = -0.05 * zDif;
flag = true;
livingEntity.fallDistance = 0;
if(hasMagicales && this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false))
{
if(!livingEntity.isPotionActive(AlchemicalWizardry.customPotionPlanarBinding))
{
livingEntity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionPlanarBinding.id,100,0));
this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, true);
}
}
if(hasCrepitous && this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, false))
{
if(entity instanceof EntityCreeper)
{
ReflectionHelper.setPrivateValue(EntityCreeper.class, (EntityCreeper) entity, 2, TIME_SINCE_IGNITED);
((EntityCreeper)entity).setAttackTarget(null);
this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, true);
}
}
}
if (world.getWorldTime() % 2 == 0 && flag)
{
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
}
}
}
@Override
public int getCostPerRefresh()
{
return 1;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> containmentRitual = new ArrayList();
containmentRitual.add(new RitualComponent(1, 0, 0, 3));
containmentRitual.add(new RitualComponent(-1, 0, 0, 3));
containmentRitual.add(new RitualComponent(0, 0, 1, 3));
containmentRitual.add(new RitualComponent(0, 0, -1, 3));
containmentRitual.add(new RitualComponent(2, 0, 2, 3));
containmentRitual.add(new RitualComponent(2, 0, -2, 3));
containmentRitual.add(new RitualComponent(-2, 0, 2, 3));
containmentRitual.add(new RitualComponent(-2, 0, -2, 3));
containmentRitual.add(new RitualComponent(1, 5, 0, 3));
containmentRitual.add(new RitualComponent(-1, 5, 0, 3));
containmentRitual.add(new RitualComponent(0, 5, 1, 3));
containmentRitual.add(new RitualComponent(0, 5, -1, 3));
containmentRitual.add(new RitualComponent(2, 5, 2, 3));
containmentRitual.add(new RitualComponent(2, 5, -2, 3));
containmentRitual.add(new RitualComponent(-2, 5, 2, 3));
containmentRitual.add(new RitualComponent(-2, 5, -2, 3));
return containmentRitual;
}
}