BloodMagic/src-backup/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectFeatheredEarth.java
2014-10-31 17:54:59 -04:00

178 lines
7.9 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class RitualEffectFeatheredEarth extends RitualEffect //Nullifies all fall damage in the area of effect
{
public static final int terraeDrain = 1;
public static final int orbisTerraeDrain = 1;
public static final int aetherDrain = 1;
public static final int costCooldown = 10;
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (ritualStone.getCooldown() > 0)
{
world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 5, z + 4));
world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 5, z - 4));
world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 5, z - 4));
world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 5, z + 4));
ritualStone.setCooldown(0);
}
boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false);
boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
int range = this.getHorizontalRangeForReagent(hasTerrae, hasOrbisTerrae);
int verticalRange = hasAether ? 60 : 30;
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y + 1, z + 1).expand(range, verticalRange, range));
int entityCount = 0;
boolean flag = false;
for (EntityLivingBase entity : entities)
{
entityCount++;
}
if (currentEssence < this.getCostPerRefresh() * entityCount)
{
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
for (EntityLivingBase entity : entities)
{
entity.fallDistance = 0;
flag = true;
}
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount);
if(flag && world.getWorldTime() % costCooldown == 0)
{
if(hasTerrae)
{
this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true);
}
if(hasOrbisTerrae)
{
this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);
}
if(hasAether)
{
this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
}
}
}
}
@Override
public int getCostPerRefresh()
{
return 0;
}
@Override
public int getInitialCooldown()
{
return 1;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> featheredEarthRitual = new ArrayList();
featheredEarthRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(4, 4, 4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(-4, 4, 4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(-4, 4, -4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(4, 4, -4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(4, 5, 5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, 3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(5, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(3, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, 5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, 3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-5, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-3, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, -5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, -3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(5, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(3, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, -5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, -3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-5, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-3, 5, -4, RitualComponent.AIR));
return featheredEarthRitual;
}
public int getHorizontalRangeForReagent(boolean hasTerrae, boolean hasOrbisTerrae)
{
if(hasOrbisTerrae)
{
if(hasTerrae)
{
return 64;
}else
{
return 45;
}
}else
{
if(hasTerrae)
{
return 30;
}else
{
return 20;
}
}
}
}