BloodMagic/src/main/java/WayofTime/bloodmagic/registry/ModArmourTrackers.java
Nicholas Ignoffo 2fecb427fd Merge apibutnotreally with the main packages
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00

66 lines
4.7 KiB
Java

package WayofTime.bloodmagic.registry;
import WayofTime.bloodmagic.livingArmour.LivingArmourHandler;
import WayofTime.bloodmagic.livingArmour.downgrade.*;
import WayofTime.bloodmagic.livingArmour.tracker.*;
import WayofTime.bloodmagic.livingArmour.upgrade.*;
public class ModArmourTrackers {
public static void init() {
LivingArmourHandler.registerStatTracker(StatTrackerMovement.class);
LivingArmourHandler.registerStatTracker(StatTrackerDigging.class);
LivingArmourHandler.registerStatTracker(StatTrackerPoison.class);
LivingArmourHandler.registerStatTracker(StatTrackerSelfSacrifice.class);
LivingArmourHandler.registerStatTracker(StatTrackerFood.class);
LivingArmourHandler.registerStatTracker(StatTrackerPhysicalProtect.class);
LivingArmourHandler.registerStatTracker(StatTrackerHealthboost.class);
LivingArmourHandler.registerStatTracker(StatTrackerMeleeDamage.class);
LivingArmourHandler.registerStatTracker(StatTrackerArrowShot.class);
LivingArmourHandler.registerStatTracker(StatTrackerGrimReaperSprint.class);
LivingArmourHandler.registerStatTracker(StatTrackerSolarPowered.class);
LivingArmourHandler.registerStatTracker(StatTrackerExperience.class);
LivingArmourHandler.registerStatTracker(StatTrackerJump.class);
LivingArmourHandler.registerStatTracker(StatTrackerFallProtect.class);
LivingArmourHandler.registerStatTracker(StatTrackerGraveDigger.class);
LivingArmourHandler.registerStatTracker(StatTrackerStepAssist.class);
LivingArmourHandler.registerStatTracker(StatTrackerSprintAttack.class);
LivingArmourHandler.registerStatTracker(StatTrackerCriticalStrike.class);
LivingArmourHandler.registerStatTracker(StatTrackerFireResist.class);
LivingArmourHandler.registerStatTracker(StatTrackerNightSight.class);
LivingArmourHandler.registerStatTracker(StatTrackerRepairing.class);
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSpeed(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDigging(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradePoisonResist(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSelfSacrifice(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeKnockbackResist(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradePhysicalProtect(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeHealthboost(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeMeleeDamage(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeArrowShot(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeStepAssist(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeGrimReaperSprint(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSolarPowered(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeExperience(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeJump(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeFallProtect(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeGraveDigger(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSprintAttack(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeCriticalStrike(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeElytra(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeFireResist(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeNightSight(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeRepairing(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSlowness(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeCrippledArm(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSlippery(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeBattleHungry(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeQuenched(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeMeleeDecrease(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDisoriented(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDigSlowdown(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeStormTrooper(0));
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSlowHeal(0));
}
}