BloodMagic/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSpeed.java
WayofTime 1836fc742d Fixed server sided issue with Attractor Array
Added Movement Array, and helped generalize the Arrays a bit more
2016-06-29 07:43:04 -04:00

106 lines
3.3 KiB
Java

package WayofTime.bloodmagic.livingArmour.upgrade;
import java.util.UUID;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade
{
public static final int[] costs = new int[] { 3, 7, 13, 26, 42, 60, 90, 130, 180, 250 };
public static final double[] speedModifier = new double[] { 0.1, 0.2, 0.3, 0.4, 0.5, 0.7, 0.9, 1.1, 1.3, 1.5 };
public static final int[] sprintSpeedTime = new int[] { 0, 0, 0, 0, 0, 20, 60, 60, 100, 200 };
public static final int[] sprintSpeedLevel = new int[] { 0, 0, 0, 0, 0, 0, 0, 1, 1, 2 };
public static final int[] healthModifier = new int[] { 0, 0, 0, 0, 0, 0, 0, 4, 10, 20 };
public static final int[] sprintRegenTime = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 25 };
public LivingArmourUpgradeSpeed(int level)
{
super(level);
}
public double getSpeedModifier()
{
return speedModifier[this.level];
}
@Override
public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour)
{
if (player.isSprinting())
{
if (sprintSpeedTime[this.level] > 0)
{
player.addPotionEffect(new PotionEffect(MobEffects.SPEED, sprintSpeedTime[this.level], sprintSpeedLevel[this.level], false, false));
}
if (sprintRegenTime[this.level] > 0 && !player.isPotionActive(MobEffects.REGENERATION))
{
player.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, sprintRegenTime[this.level], 0, false, false));
}
}
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers()
{
Multimap<String, AttributeModifier> modifierMap = HashMultimap.<String, AttributeModifier>create();
// modifierMap.put(SharedMonsterAttributes.movementSpeed.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(895132, 1), "Speed modifier" + 1, speedModifier[this.level], 1));
if (healthModifier[this.level] > 0)
{
modifierMap.put(SharedMonsterAttributes.MAX_HEALTH.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(952142, 1), "Health modifier" + 1, healthModifier[this.level], 0));
}
return modifierMap;
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".upgrade.movement";
}
@Override
public int getMaxTier()
{
return 10;
}
@Override
public int getCostOfUpgrade()
{
return costs[this.level];
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
// EMPTY
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
// EMPTY
}
@Override
public String getUnlocalizedName()
{
return tooltipBase + "speed";
}
}