BloodMagic/src/main/java/bloodutils/api/classes/guide/buttons/ButtonNext.java
2014-11-06 18:00:53 -05:00

38 lines
1.2 KiB
Java

package bloodutils.api.classes.guide.buttons;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
public class ButtonNext extends GuiButton {
private final boolean field_146151_o;
public ButtonNext(int id, int x, int y, boolean p_i1079_4_){
super(id, x, y, 23, 13, "");
this.field_146151_o = p_i1079_4_;
}
public void drawButton(Minecraft mc, int p_146112_2_, int p_146112_3_){
if (this.visible){
boolean flag = p_146112_2_ >= this.xPosition && p_146112_3_ >= this.yPosition && p_146112_2_ < this.xPosition + this.width && p_146112_3_ < this.yPosition + this.height;
GL11.glEnable(GL11.GL_BLEND);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(new ResourceLocation("bloodutils:textures/gui/guide.png"));
int k = 0;
int l = 192;
if (flag){
k += 23;
}
if (!this.field_146151_o){
l += 13;
}
this.drawTexturedModalRect(this.xPosition, this.yPosition, k, l, 23, 13);
GL11.glDisable(GL11.GL_BLEND);
}
}
}