![]() I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes. Also added the check to imperfect rituals and removed a redundant check from the dagger. |
||
---|---|---|
.. | ||
BindableHelper.java | ||
IncenseHelper.java | ||
LogHelper.java | ||
NBTHelper.java | ||
NetworkHelper.java | ||
PlayerHelper.java | ||
PlayerSacrificeHelper.java | ||
RitualHelper.java |