BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockBloodRune.java
2016-03-16 18:41:06 -04:00

45 lines
1.4 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.client.IVariantProvider;
import net.minecraft.block.material.Material;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.block.base.BlockString;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import java.util.ArrayList;
import java.util.List;
public class BlockBloodRune extends BlockString implements IVariantProvider
{
public static final String[] names = { "blank", "speed", "efficiency", "sacrifice", "selfSacrifice", "displacement", "capacity", "augCapacity", "orb", "acceleration", "charging" };
public BlockBloodRune()
{
super(Material.rock, names);
setUnlocalizedName(Constants.Mod.MODID + ".rune.");
setRegistryName(Constants.BloodMagicBlock.BLOOD_RUNE.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setStepSound(soundTypeStone);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);
}
public int getRuneEffect(int meta)
{
return meta;
}
@Override
public List<Pair<Integer, String>> getVariants()
{
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
for (int i = 0; i < names.length; i++)
ret.add(new ImmutablePair<Integer, String>(i, "type=" + names[i]));
return ret;
}
}