BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockOutputRoutingNode.java
Nicholas Ignoffo 4035d91151 Run migration mappings
Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
2019-09-22 12:55:43 -07:00

53 lines
1.8 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.util.Constants;
import WayofTime.bloodmagic.tile.routing.TileOutputRoutingNode;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
public class BlockOutputRoutingNode extends BlockRoutingNode {
public BlockOutputRoutingNode() {
super();
setTranslationKey(BloodMagic.MODID + ".outputRouting");
}
@Override
//TODO: Combine BlockOutputRoutingNode and BlockInputRoutingNode so they have the same superclass
public void breakBlock(World world, BlockPos pos, BlockState state) {
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileOutputRoutingNode) {
((TileOutputRoutingNode) tile).removeAllConnections();
((TileOutputRoutingNode) tile).dropItems();
}
super.breakBlock(world, pos, state);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction side, float hitX, float hitY, float hitZ) {
if (world.getTileEntity(pos) instanceof TileOutputRoutingNode) {
player.openGui(BloodMagic.instance, Constants.Gui.ROUTING_NODE_GUI, world, pos.getX(), pos.getY(), pos.getZ());
}
return true;
}
@Override
public boolean hasTileEntity(BlockState state) {
return true;
}
@Nullable
@Override
public TileEntity createTileEntity(World world, BlockState state) {
return new TileOutputRoutingNode();
}
}