106 lines
4.6 KiB
Java
106 lines
4.6 KiB
Java
package WayofTime.alchemicalWizardry.common.rituals;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
|
|
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.tileentity.TileEntityBeacon;
|
|
import net.minecraft.world.World;
|
|
import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
|
|
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
|
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
|
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
|
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
|
import WayofTime.alchemicalWizardry.api.spell.APISpellHelper;
|
|
import WayofTime.alchemicalWizardry.common.omega.OmegaParadigm;
|
|
import WayofTime.alchemicalWizardry.common.omega.OmegaRegistry;
|
|
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
|
|
|
public class RitualEffectOmegaStalling extends RitualEffect
|
|
{
|
|
@Override
|
|
public void performEffect(IMasterRitualStone ritualStone)
|
|
{
|
|
String owner = ritualStone.getOwner();
|
|
|
|
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
|
World world = ritualStone.getWorld();
|
|
int x = ritualStone.getXCoord();
|
|
int y = ritualStone.getYCoord();
|
|
int z = ritualStone.getZCoord();
|
|
|
|
if (world.getWorldTime() % 20 != 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
TileEntity tile = world.getTileEntity(x, y + 5, z);
|
|
if(tile instanceof TileEntityBeacon)
|
|
{
|
|
int levels = ((TileEntityBeacon) tile).getLevels();
|
|
if(levels >= 4)
|
|
{
|
|
int horizontalRadius = 100;
|
|
int verticalRadius = 100;
|
|
|
|
List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, horizontalRadius, verticalRadius);
|
|
|
|
for(EntityPlayer player : playerList)
|
|
{
|
|
if(SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, getCostPerRefresh()))
|
|
{
|
|
Reagent reagent = APISpellHelper.getPlayerReagentType(player);
|
|
OmegaParadigm parad = OmegaRegistry.getParadigmForReagent(reagent);
|
|
if(parad != null)
|
|
{
|
|
float costOffset = parad.getCostPerTickOfUse(player);
|
|
parad.setOmegaStalling(player, 100);
|
|
SoulNetworkHandler.syphonFromNetwork(owner, (int)(getCostPerRefresh() * Math.min(costOffset, 1)));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int getCostPerRefresh()
|
|
{
|
|
return AlchemicalWizardry.ritualCostStalling[1];
|
|
}
|
|
|
|
@Override
|
|
public List<RitualComponent> getRitualComponentList()
|
|
{
|
|
ArrayList<RitualComponent> omegaRitual = new ArrayList();
|
|
|
|
this.addCornerRunes(omegaRitual, 1, 0, RitualComponent.FIRE);
|
|
this.addOffsetRunes(omegaRitual, 2, 1, 0, RitualComponent.DUSK);
|
|
this.addParallelRunes(omegaRitual, 4, 0, RitualComponent.WATER);
|
|
this.addParallelRunes(omegaRitual, 5, 0, RitualComponent.EARTH);
|
|
this.addCornerRunes(omegaRitual, 4, 0, RitualComponent.AIR);
|
|
this.addOffsetRunes(omegaRitual, 3, 4, 0, RitualComponent.AIR);
|
|
this.addParallelRunes(omegaRitual, 5, 1, RitualComponent.WATER);
|
|
this.addParallelRunes(omegaRitual, 5, 2, RitualComponent.EARTH);
|
|
this.addParallelRunes(omegaRitual, 4, 3, RitualComponent.WATER);
|
|
this.addParallelRunes(omegaRitual, 4, 4, RitualComponent.WATER);
|
|
this.addParallelRunes(omegaRitual, 3, 5, RitualComponent.BLANK);
|
|
this.addParallelRunes(omegaRitual, 2, 5, RitualComponent.FIRE);
|
|
this.addParallelRunes(omegaRitual, 1, 5, RitualComponent.DAWN);
|
|
this.addOffsetRunes(omegaRitual, 5, 3, 1, RitualComponent.WATER);
|
|
this.addOffsetRunes(omegaRitual, 6, 3, 1, RitualComponent.DUSK);
|
|
this.addOffsetRunes(omegaRitual, 6, 4, 1, RitualComponent.FIRE);
|
|
this.addOffsetRunes(omegaRitual, 6, 5, 1, RitualComponent.BLANK);
|
|
this.addCornerRunes(omegaRitual, 4, 2, RitualComponent.FIRE);
|
|
this.addCornerRunes(omegaRitual, 4, 3, RitualComponent.AIR);
|
|
this.addCornerRunes(omegaRitual, 4, 4, RitualComponent.AIR);
|
|
this.addOffsetRunes(omegaRitual, 4, 3, 2, RitualComponent.BLANK);
|
|
this.addCornerRunes(omegaRitual, 3, 5, RitualComponent.EARTH);
|
|
this.addOffsetRunes(omegaRitual, 2, 3, 5, RitualComponent.AIR);
|
|
|
|
return omegaRitual;
|
|
}
|
|
}
|