BloodMagic/BM_src/WayofTime/alchemicalWizardry/ModBlocks.java
WayofTime 17bbea0e74 .
2014-01-17 16:54:58 -05:00

76 lines
3.7 KiB
Java

package WayofTime.alchemicalWizardry;
import WayofTime.alchemicalWizardry.common.LifeEssence;
import WayofTime.alchemicalWizardry.common.block.*;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
/**
* Created with IntelliJ IDEA.
* User: Pokefenn
* Date: 17/01/14
* Time: 19:48
*/
public class ModBlocks
{
public static Block testingBlock;
public static Block bloodStoneBrick;
public static Block largeBloodStoneBrick;
// public static Block lifeEssenceStill;
// public static Block lifeEssenceFlowing;
public static BlockAltar blockAltar;
public static BloodRune bloodRune;
public static SpeedRune speedRune;
public static EfficiencyRune efficiencyRune;
public static RuneOfSacrifice runeOfSacrifice;
public static RuneOfSelfSacrifice runeOfSelfSacrifice;
public static Block blockMasterStone;
public static Block ritualStone;
public static Block imperfectRitualStone;
public static Block bloodSocket;
public static Block emptySocket;
public static Block armourForge;
public static Block blockWritingTable;
public static Block blockHomHeart;
public static Block blockPedestal;
public static Block blockPlinth;
public static Block blockLifeEssence;
public static Block blockTeleposer;
public static Block spectralBlock;
public static Block blockConduit;
public static Block blockBloodLight;
public static void init()
{
//testingBlock = new TestingBlock(AlchemicalWizardry.testingBlockBlockID, Material.ground).setHardness(2.0F).setStepSound(Block.soundStoneFootstep).setCreativeTab(CreativeTabs.tabBlock).setLightValue(1.0F);
//lifeEssenceStill = new LifeEssenceStill(lifeEssenceStillBlockID);
//lifeEssenceFlowing = new LifeEssenceFlowing(lifeEssenceFlowingBlockID);
blockAltar = new BlockAltar(AlchemicalWizardry.blockAltarBlockID);
bloodRune = new BloodRune(AlchemicalWizardry.bloodRuneBlockID);
speedRune = new SpeedRune(AlchemicalWizardry.speedRuneBlockID);
efficiencyRune = new EfficiencyRune(AlchemicalWizardry.efficiencyRuneBlockID);
runeOfSacrifice = new RuneOfSacrifice(AlchemicalWizardry.runeOfSacrificeBlockID);
runeOfSelfSacrifice = new RuneOfSelfSacrifice(AlchemicalWizardry.runeOfSelfSacrificeBlockID);
AlchemicalWizardry.lifeEssenceFluid = new LifeEssence("Life Essence");
blockTeleposer = new BlockTeleposer(AlchemicalWizardry.blockTeleposerBlockID);
spectralBlock = new SpectralBlock(AlchemicalWizardry.spectralBlockBlockID);
ritualStone = new RitualStone(AlchemicalWizardry.ritualStoneBlockID);
blockMasterStone = new BlockMasterStone(AlchemicalWizardry.blockMasterStoneBlockID);
imperfectRitualStone = new ImperfectRitualStone(AlchemicalWizardry.imperfectRitualStoneBlockID);
bloodSocket = new BlockSocket(AlchemicalWizardry.bloodSocketBlockID);
armourForge = new ArmourForge(AlchemicalWizardry.armourForgeBlockID);
emptySocket = new EmptySocket(AlchemicalWizardry.emptySocketBlockID);
largeBloodStoneBrick = new LargeBloodStoneBrick(AlchemicalWizardry.largeBloodStoneBrickBlockID);
bloodStoneBrick = new BloodStoneBrick(AlchemicalWizardry.bloodStoneBrickBlockID);
blockWritingTable = new BlockWritingTable(AlchemicalWizardry.blockWritingTableBlockID);
blockHomHeart = new BlockHomHeart(AlchemicalWizardry.blockHomHeartBlockID);
blockPedestal = new BlockPedestal(AlchemicalWizardry.blockPedestalBlockID);
blockPlinth = new BlockPlinth(AlchemicalWizardry.blockPlinthBlockID);
blockBloodLight = new BlockBloodLightSource(AlchemicalWizardry.blockBloodLightBlockID);
}
}