BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/spell/complex/effect/SpellEffectFire.java
WayofTime 091bb3db3f Fun testing stuff
Added some basic fire effect stuff to test how well the system works. So
far so good!
2014-01-18 22:16:39 -05:00

177 lines
3.3 KiB
Java

package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfDefaultFire;
public class SpellEffectFire extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void defaultModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfDefaultFire(powerEnhancement, potencyEnhancement, costEnhancement));
}
@Override
public void offensiveModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void defaultModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultSelf()
{
// TODO Auto-generated method stub
return 1000;
}
@Override
protected int getCostForOffenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentMelee()
{
// TODO Auto-generated method stub
return 0;
}
}