BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockLifeEssence.java
Nicholas Ignoffo 08258fd6ef Run formatter
2017-08-15 21:30:56 -07:00

66 lines
2.2 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.block.material.Material;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fluids.BlockFluidClassic;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import java.awt.Color;
public class BlockLifeEssence extends BlockFluidClassic {
private static final Fluid LIFE_ESSENCE = new FluidLifeEssence();
public BlockLifeEssence() {
super(LIFE_ESSENCE, Material.WATER);
setUnlocalizedName(BloodMagic.MODID + ".fluid.lifeEssence");
getLifeEssence().setBlock(this);
}
@Override
public boolean canDisplace(IBlockAccess world, BlockPos blockPos) {
return !world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isLiquid() && super.canDisplace(world, blockPos);
}
@Override
public boolean displaceIfPossible(World world, BlockPos blockPos) {
return !world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isLiquid() && super.displaceIfPossible(world, blockPos);
}
@Override
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.SOLID;
}
public static Fluid getLifeEssence() {
return LIFE_ESSENCE;
}
public static class FluidLifeEssence extends Fluid {
public FluidLifeEssence() {
super("lifeEssence", new ResourceLocation(Constants.Mod.DOMAIN + "blocks/lifeEssenceStill"), new ResourceLocation(Constants.Mod.DOMAIN + "blocks/lifeEssenceFlowing"));
setDensity(2000);
setViscosity(2000);
}
@Override
public int getColor() {
return Color.RED.getRGB();
}
@Override
public String getLocalizedName(FluidStack fluidStack) {
return TextHelper.localize("tile.bloodmagic.fluid.lifeEssence.name");
}
}
}