BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockBloodRune.java
2018-02-16 16:37:02 -08:00

44 lines
1.5 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.block.base.BlockEnum;
import WayofTime.bloodmagic.block.enums.BloodRuneType;
import WayofTime.bloodmagic.iface.IBloodRune;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.List;
public class BlockBloodRune extends BlockEnum<BloodRuneType> implements IBloodRune {
public BlockBloodRune() {
super(Material.ROCK, BloodRuneType.class);
setUnlocalizedName(BloodMagic.MODID + ".rune.");
setCreativeTab(BloodMagic.TAB_BM);
setSoundType(SoundType.STONE);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);
}
@Nullable
@Override
public BloodRuneType getBloodRune(IBlockAccess world, BlockPos pos, IBlockState state) {
return state.getValue(getProperty());
}
@Override
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag tooltipFlag) {
tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.decoration.safe"));
super.addInformation(stack, world, tooltip, tooltipFlag);
}
}