BloodMagic/src/main/java/WayofTime/bloodmagic/block/base/BlockString.java

95 lines
2.7 KiB
Java

package WayofTime.bloodmagic.block.base;
import java.util.List;
import lombok.Getter;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import WayofTime.bloodmagic.block.property.PropertyString;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.ArrayUtils;
/**
* Creates a block that has multiple meta-based states.
*
* These states will be named after the given string array. Somewhere along the
* way, each value is {@code toLowerCase()}'ed, so the blockstate JSON needs all
* values to be lowercase.
*/
@Getter
public class BlockString extends Block
{
private final int maxMeta;
private final String[] types;
private final PropertyString property;
private final BlockStateContainer realStateContainer;
public BlockString(Material material, String[] values, String propName)
{
super(material);
this.maxMeta = values.length;
this.types = values;
this.property = PropertyString.create(propName, values);
this.realStateContainer = createStateContainer();
setDefaultState(getBlockState().getBaseState());
}
public BlockString(Material material, String[] values)
{
this(material, values, "type");
}
@Override
protected final BlockStateContainer createBlockState()
{
return new BlockStateContainer.Builder(this).build(); // Blank to avoid crashes
}
@Override
public final BlockStateContainer getBlockState()
{
return realStateContainer;
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return getDefaultState().withProperty(property, types[meta]);
}
@Override
public int getMetaFromState(IBlockState state)
{
return ArrayUtils.indexOf(types, state.getValue(property));
}
@Override
public int damageDropped(IBlockState state)
{
return getMetaFromState(state);
}
@SideOnly(Side.CLIENT)
@Override
public void getSubBlocks(Item item, CreativeTabs tab, List<ItemStack> subBlocks)
{
for (int i = 0; i < maxMeta; i++)
subBlocks.add(new ItemStack(item, 1, i));
}
protected BlockStateContainer createStateContainer()
{
System.out.println("");
BlockStateContainer ctn = new BlockStateContainer.Builder(this).add(property).build();
System.out.println("Number of states: " + ctn.getValidStates().size());
return ctn;
}
}