package WayofTime.bloodmagic.tile.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ClickType; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import WayofTime.bloodmagic.api.orb.IBloodOrb; import WayofTime.bloodmagic.tile.TileAlchemyTable; public class ContainerAlchemyTable extends Container { private final IInventory tileTable; public ContainerAlchemyTable(InventoryPlayer inventoryPlayer, IInventory tileTable) { this.tileTable = tileTable; this.addSlotToContainer(new Slot(tileTable, 0, 62, 15)); this.addSlotToContainer(new Slot(tileTable, 1, 80, 51)); this.addSlotToContainer(new Slot(tileTable, 2, 62, 87)); this.addSlotToContainer(new Slot(tileTable, 3, 26, 87)); this.addSlotToContainer(new Slot(tileTable, 4, 8, 51)); this.addSlotToContainer(new Slot(tileTable, 5, 26, 15)); this.addSlotToContainer(new Slot(tileTable, TileAlchemyTable.toolSlot, 152, 33)); this.addSlotToContainer(new SlotOrb(tileTable, TileAlchemyTable.orbSlot, 152, 69)); this.addSlotToContainer(new SlotOutput(tileTable, TileAlchemyTable.outputSlot, 44, 51)); for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 123 + i * 18)); } } for (int i = 0; i < 9; i++) { addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 181)); } } @Override public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player) { InventoryPlayer inventoryPlayer = player.inventory; if (slotId < 6 && slotId >= 0) { Slot slot = this.getSlot(slotId); if (!slot.getHasStack() && inventoryPlayer.getItemStack() == null) { ((TileAlchemyTable) tileTable).toggleInputSlotAccessible(slotId); } } return super.slotClick(slotId, dragType, clickTypeIn, player); } @Override public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { ItemStack itemstack = null; Slot slot = this.inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (index == 8) { if (!this.mergeItemStack(itemstack1, 9, 9 + 36, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (index > 8) { if (itemstack1.getItem() instanceof IBloodOrb) { if (!this.mergeItemStack(itemstack1, 7, 8, false)) //TODO: Add alchemy tools to list { return null; } } else if (!this.mergeItemStack(itemstack1, 0, 6, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 9, 9 + 36, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack(null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(playerIn, itemstack1); } return itemstack; } @Override public boolean canInteractWith(EntityPlayer playerIn) { return this.tileTable.isUseableByPlayer(playerIn); } private class SlotOrb extends Slot { public SlotOrb(IInventory inventory, int slotIndex, int x, int y) { super(inventory, slotIndex, x, y); } @Override public boolean isItemValid(ItemStack itemStack) { return itemStack.getItem() instanceof IBloodOrb; } } private class SlotOutput extends Slot { public SlotOutput(IInventory inventory, int slotIndex, int x, int y) { super(inventory, slotIndex, x, y); } @Override public boolean isItemValid(ItemStack stack) { return false; } } }