package WayofTime.alchemicalWizardry.common.items; import java.util.ArrayList; import java.util.List; import net.minecraft.block.Block; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.enchantment.Enchantment; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemPickaxe; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.util.IIcon; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraftforge.common.ForgeHooks; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.common.IBindable; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BoundPickaxe extends ItemPickaxe implements IBindable { /** * Array of blocks the tool has extra effect against. */ // public static final Block[] blocksEffectiveAgainst = new Block[]{Blocks.cobblestone, Blocks.stoneDoubleSlab, Blocks.stoneSingleSlab, Block.stone, Block.sandStone, Block.cobblestoneMossy, Block.oreIron, Block.blockIron, Block.oreCoal, Block.blockGold, Block.oreGold, Block.oreDiamond, Block.blockDiamond, Block.ice, Block.netherrack, Block.oreLapis, Block.blockLapis, Block.oreRedstone, Block.oreRedstoneGlowing, Block.rail, Block.railDetector, Block.railPowered, Block.railActivator}; public float efficiencyOnProperMaterial = 12.0F; /** * Damage versus entities. */ public float damageVsEntity; private static IIcon activeIcon; private static IIcon passiveIcon; private int energyUsed; public BoundPickaxe() { super(AlchemicalWizardry.bloodBoundToolMaterial); this.maxStackSize = 1; //this.setMaxDamage(par3EnumToolMaterial.getMaxUses()); this.efficiencyOnProperMaterial = 12.0F; this.damageVsEntity = 5; setCreativeTab(AlchemicalWizardry.tabBloodMagic); this.setEnergyUsed(5); } public void setEnergyUsed(int i) { energyUsed = i; } public int getEnergyUsed() { return this.energyUsed; } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("The Souls of the Damned"); par3List.add("do not like stone..."); if (!(par1ItemStack.stackTagCompound == null)) { if (par1ItemStack.stackTagCompound.getBoolean("isActive")) { par3List.add("Activated"); } else { par3List.add("Deactivated"); } if (!par1ItemStack.stackTagCompound.getString("ownerName").equals("")) { par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName")); } } } @Override @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister iconRegister) { this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundPickaxe_activated"); this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundPickaxe_activated"); this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem"); } @Override public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining) { if (stack.stackTagCompound == null) { stack.setTagCompound(new NBTTagCompound()); } NBTTagCompound tag = stack.stackTagCompound; if (tag.getBoolean("isActive")) { return this.activeIcon; } else { return this.passiveIcon; } } @Override public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer); if (par3EntityPlayer.isSneaking()) { this.setActivated(par1ItemStack, !getActivated(par1ItemStack)); par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 200); return par1ItemStack; } if (!getActivated(par1ItemStack)) { return par1ItemStack; } if (par3EntityPlayer.isPotionActive(AlchemicalWizardry.customPotionInhibit)) { return par1ItemStack; } Vec3 blockVec = SpellHelper.getEntityBlockVector(par3EntityPlayer); int posX = (int)(blockVec.xCoord); int posY = (int)(blockVec.xCoord); int posZ = (int)(blockVec.xCoord); boolean silkTouch = false; int so = Enchantment.silkTouch.effectId; int fortune = Enchantment.fortune.effectId; int fortuneLvl = 0; NBTTagList enchants = par1ItemStack.getEnchantmentTagList(); if (enchants != null) { for (int i = 0; i < enchants.tagCount(); i++) { if (enchants.getCompoundTagAt(i) instanceof NBTTagCompound) { NBTTagCompound nbt = (NBTTagCompound) enchants.getCompoundTagAt(i); int id = nbt.getShort("id"); if (id == so) { silkTouch = true; } if (id == fortune) { fortuneLvl = nbt.getShort("lvl"); } } } } for (int i = -5; i <= 5; i++) { for (int j = -5; j <= 5; j++) { for (int k = -5; k <= 5; k++) { Block block = par2World.getBlock(posX + i, posY + j, posZ + k); int meta = par2World.getBlockMetadata(posX + i, posY + j, posZ + k); if (block != null && block.getBlockHardness(par2World, posX + i, posY + j, posZ + k) != -1) { float str = func_150893_a(par1ItemStack, block); if (str > 1.1f && par2World.canMineBlock(par3EntityPlayer, posX + i, posY + j, posZ + k)) { //par1ItemStack.getEnchantmentTagList(); if (silkTouch) { ItemStack droppedItem = new ItemStack(block, 1, meta); if (!par2World.isRemote) { par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, droppedItem)); } } else { ArrayList itemDropList = block.getDrops(par2World, posX + i, posY + j, posZ + k, meta, fortuneLvl); if (itemDropList != null) { for (ItemStack item : itemDropList) { if (!par2World.isRemote) { par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, item)); } } } } par2World.setBlockToAir(posX + i, posY + j, posZ + k); } } } } } EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 10000); return par1ItemStack; } @Override public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) { if (!(par3Entity instanceof EntityPlayer)) { return; } EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity; if (par1ItemStack.stackTagCompound == null) { par1ItemStack.setTagCompound(new NBTTagCompound()); } // if(par1ItemStack.stackTagCompound.getBoolean("isActive")) // { // EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 1); // } if (par2World.getWorldTime() % 200 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive")) { if (!par3EntityPlayer.capabilities.isCreativeMode) { EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 20); } } par1ItemStack.setItemDamage(0); return; } public void setActivated(ItemStack par1ItemStack, boolean newActivated) { NBTTagCompound itemTag = par1ItemStack.stackTagCompound; if (itemTag == null) { par1ItemStack.setTagCompound(new NBTTagCompound()); } itemTag.setBoolean("isActive", newActivated); } public boolean getActivated(ItemStack par1ItemStack) { NBTTagCompound itemTag = par1ItemStack.stackTagCompound; if (itemTag == null) { par1ItemStack.setTagCompound(new NBTTagCompound()); } return itemTag.getBoolean("isActive"); } /** * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if * sword */ @Override public float func_150893_a(ItemStack par1ItemStack, Block par2Block) //getStrVsBlock { if (!getActivated(par1ItemStack)) { return 0.0F; } return super.func_150893_a(par1ItemStack, par2Block); } /** * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise * the damage on the stack. */ public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase) { if (!getActivated(par1ItemStack)) { return false; } //par1ItemStack.damageItem(2, par3EntityLivingBase); return true; } @Override public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, Block par3, int par4, int par5, int par6, EntityLivingBase par7EntityLivingBase) { if (par7EntityLivingBase instanceof EntityPlayer) { EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer) par7EntityLivingBase, getEnergyUsed()); } //TODO Possibly add better functionality for the items? //par7EntityLivingBase.getLookVec(); return true; } @SideOnly(Side.CLIENT) /** * Returns True is the item is renderer in full 3D when hold. */ public boolean isFull3D() { return true; } /** * Return the enchantability factor of the item, most of the time is based on material. */ @Override public int getItemEnchantability() { return 30; } /** * Return whether this item is repairable in an anvil. */ // public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack) // { // return false; // } /** * FORGE: Overridden to allow custom tool effectiveness */ @Override public float getDigSpeed(ItemStack stack, Block block, int meta) { if (!getActivated(stack)) { return 0.0F; } if (ForgeHooks.isToolEffective(stack, block, meta)) { return efficiencyOnProperMaterial; } return func_150893_a(stack, block); } // @Override // // /** // * Returns if the item (tool) can harvest results from the block type. // */ // public boolean func_150897_b(Block par1Block) //canHarvestBlock // { // return par1Block == Blocks.obsidian ? true : (par1Block != Blocks.diamond_block && par1Block != Blocks.diamond_ore ? (par1Block != Blocks.emerald_ore && par1Block != Blocks.emerald_block ? (par1Block != Blocks.gold_block && par1Block != Blocks.gold_ore ? (par1Block != Blocks.iron_block && par1Block != Blocks.iron_ore ? (par1Block != Blocks.lapis_block && par1Block != Blocks.lapis_ore ? (par1Block != Blocks.redstone_ore && par1Block != Blocks.oreRedstoneGlowing ? (par1Block.getMaterial() == Material.rock ? true : (par1Block.blockMaterial == Material.iron ? true : par1Block.blockMaterial == Material.anvil)) : true) : true) : true) : true) : true) : true); // } @Override public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) { return !getActivated(stack); } @Override public int getHarvestLevel(ItemStack stack, String toolClass) { if("pickaxe".equals(toolClass)) { return 5; } return 0; } }