package WayofTime.bloodmagic.potion; import net.minecraft.potion.Potion; import net.minecraft.util.ResourceLocation; public class PotionBloodMagic extends Potion { public PotionBloodMagic(String name, ResourceLocation texture, boolean badEffect, int potionColor, int iconIndexX, int iconIndexY) { super(badEffect, potionColor); this.setPotionName(name); this.setIconIndex(iconIndexX, iconIndexY); } }