package WayofTime.alchemicalWizardry.common.items; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import net.minecraftforge.common.util.FakePlayer; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; public class CreativeDagger extends Item { public CreativeDagger() { super(); setTextureName("AlchemicalWizardry:SacrificialDagger"); setMaxStackSize(1); setCreativeTab(AlchemicalWizardry.tabBloodMagic); setFull3D(); } public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { if (!par3EntityPlayer.capabilities.isCreativeMode) { SacrificeKnifeUsedEvent evt = new SacrificeKnifeUsedEvent(par3EntityPlayer, true, true, 2); if(MinecraftForge.EVENT_BUS.post(evt)) { return par1ItemStack; } if(evt.shouldDrainHealth) { par3EntityPlayer.setHealth(par3EntityPlayer.getHealth() - 2); } if(!evt.shouldFillAltar) { return par1ItemStack; } } if (par3EntityPlayer instanceof FakePlayer) { return par1ItemStack; } double posX = par3EntityPlayer.posX; double posY = par3EntityPlayer.posY; double posZ = par3EntityPlayer.posZ; par2World.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (par2World.rand.nextFloat() - par2World.rand.nextFloat()) * 0.8F); float f = (float) 1.0F; float f1 = f * 0.6F + 0.4F; float f2 = f * f * 0.7F - 0.5F; float f3 = f * f * 0.6F - 0.7F; for (int l = 0; l < 8; ++l) { par2World.spawnParticle("reddust", posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3); } if (!par2World.isRemote && SpellHelper.isFakePlayer(par2World, par3EntityPlayer)) { return par1ItemStack; } if (par3EntityPlayer.isPotionActive(AlchemicalWizardry.customPotionSoulFray)) { findAndFillAltar(par2World, par3EntityPlayer, Integer.MAX_VALUE); } else { findAndFillAltar(par2World, par3EntityPlayer, Integer.MAX_VALUE); } if (par3EntityPlayer.getHealth() <= 0.001f) { par3EntityPlayer.onDeath(DamageSource.generic); } return par1ItemStack; } public void findAndFillAltar(World world, EntityPlayer player, int amount) { int posX = (int) Math.round(player.posX - 0.5f); int posY = (int) player.posY; int posZ = (int) Math.round(player.posZ - 0.5f); IBloodAltar altarEntity = getAltar(world, posX, posY, posZ); if (altarEntity == null) { return; } altarEntity.sacrificialDaggerCall(amount, false); altarEntity.startCycle(); } public IBloodAltar getAltar(World world, int x, int y, int z) { TileEntity tileEntity = null; for (int i = -2; i <= 2; i++) { for (int j = -2; j <= 2; j++) { for (int k = -2; k <= 1; k++) { tileEntity = world.getTileEntity(i + x, k + y, j + z); if ((tileEntity instanceof IBloodAltar)) { return (IBloodAltar) tileEntity; } } if ((tileEntity instanceof IBloodAltar)) { return (IBloodAltar) tileEntity; } } if ((tileEntity instanceof IBloodAltar)) { return (IBloodAltar) tileEntity; } } if ((tileEntity instanceof IBloodAltar)) { return (IBloodAltar) tileEntity; } return null; }