package WayofTime.alchemicalWizardry.common.tileEntity.gui; import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable; import WayofTime.alchemicalWizardry.common.tileEntity.container.ContainerWritingTable; import net.minecraft.client.gui.inventory.GuiBrewingStand; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import net.minecraft.util.StatCollector; import org.lwjgl.opengl.GL11; public class GuiWritingTable extends GuiContainer { public GuiWritingTable(InventoryPlayer inventoryPlayer, TEWritingTable tileEntity) { //the container is instanciated and passed to the superclass for handling super(new ContainerWritingTable(inventoryPlayer, tileEntity)); xSize = 176; ySize = 222; } @Override protected void drawGuiContainerForegroundLayer(int param1, int param2) { //draw text and stuff here //the parameters for drawString are: string, x, y, color fontRenderer.drawString("Alchemic Chemistry Set", 8, 6, 4210752); //draws "Inventory" or your regional equivalent fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, 130, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { //draw your Gui here, only thing you need to change is the path //ResourceLocation texture = mc.renderEngine.getTexture("/gui/trap.png"); ResourceLocation test = new ResourceLocation("alchemicalwizardry", "gui/WritingTable.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(test); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); GuiBrewingStand d; } }