package WayofTime.bloodmagic.registry; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.entity.projectile.EntityBloodLight; import net.minecraftforge.fml.common.registry.EntityRegistry; public class ModEntities { public static void init() { int id = 0; EntityRegistry.registerModEntity(EntityBloodLight.class, "BloodLight", id++, BloodMagic.instance, 64, 20, true); } }