package WayofTime.alchemicalWizardry.common.rituals; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.server.MinecraftServer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.FluidStack; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; public class RitualEffectLifeConduit extends RitualEffect { @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); World worldSave = MinecraftServer.getServer().worldServers[0]; LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner); if (data == null) { data = new LifeEssenceNetwork(owner); worldSave.setItemData(owner, data); } int currentEssence = data.currentEssence; World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); TEAltar tileAltar = null; boolean testFlag = false; for (int i = -5; i <= 5; i++) { for (int j = -5; j <= 5; j++) { for (int k = -10; k <= 10; k++) { if (world.getTileEntity(x + i, y + k, z + j) instanceof TEAltar) { tileAltar = (TEAltar) world.getTileEntity(x + i, y + k, z + j); testFlag = true; } } } } if (!testFlag) { return; } //tileAltar = (TEAltar)world.getBlockTileEntity(x,y-1,z); int d0 = 15; int vertRange = 20; EntityPlayer entityOwner = null; List list = SpellHelper.getPlayersInRange(world, x, y, z, d0, vertRange); for(EntityPlayer player : list) { if(SpellHelper.getUsername(player).equals(owner)) { entityOwner = player; } } if (entityOwner == null) { return; } int fillAmount = Math.min(currentEssence/2,tileAltar.fill(ForgeDirection.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid,10000), false)); { tileAltar.fill(ForgeDirection.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid,fillAmount), true); if(entityOwner.getHealth() > 2.0f && fillAmount != 0) { entityOwner.setHealth(2.0f); } data.currentEssence = currentEssence - fillAmount*2; } } @Override public int getCostPerRefresh() { return 0; } @Override public List getRitualComponentList() { ArrayList conduitRitual = new ArrayList(); conduitRitual.add(new RitualComponent(-1,0,-1,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(-1,0,1,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(1,0,1,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(1,0,-1,RitualComponent.FIRE)); for(int i=0; i<4; i++) { conduitRitual.add(new RitualComponent(-2,i,-2,RitualComponent.AIR)); conduitRitual.add(new RitualComponent(-2,i,2,RitualComponent.AIR)); conduitRitual.add(new RitualComponent(2,i,2,RitualComponent.AIR)); conduitRitual.add(new RitualComponent(2,i,-2,RitualComponent.AIR)); } conduitRitual.add(new RitualComponent(4,1,4,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(4,1,-4,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(-4,1,-4,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(-4,1,4,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(3,1,4,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(4,1,3,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(-3,1,4,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(-4,1,3,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(3,1,-4,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(4,1,-3,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(-3,1,-4,RitualComponent.EARTH)); conduitRitual.add(new RitualComponent(-4,1,-3,RitualComponent.EARTH)); for(int i=0; i<2; i++) { conduitRitual.add(new RitualComponent(4,i+2,4,RitualComponent.WATER)); conduitRitual.add(new RitualComponent(4,i+2,-4,RitualComponent.WATER)); conduitRitual.add(new RitualComponent(-4,i+2,-4,RitualComponent.WATER)); conduitRitual.add(new RitualComponent(-4,i+2,4,RitualComponent.WATER)); } conduitRitual.add(new RitualComponent(4,4,4,RitualComponent.DUSK)); conduitRitual.add(new RitualComponent(4,4,-4,RitualComponent.DUSK)); conduitRitual.add(new RitualComponent(-4,4,-4,RitualComponent.DUSK)); conduitRitual.add(new RitualComponent(-4,4,4,RitualComponent.DUSK)); conduitRitual.add(new RitualComponent(6,0,5,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(5,0,6,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(-6,0,5,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(-5,0,6,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(6,0,-5,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(5,0,-6,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(-6,0,-5,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(-5,0,-6,RitualComponent.FIRE)); for(int i=0; i<2; i++) { conduitRitual.add(new RitualComponent(6,i,6,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(6,i,-6,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(-6,i,6,RitualComponent.FIRE)); conduitRitual.add(new RitualComponent(-6,i,-6,RitualComponent.FIRE)); } for(int i=0; i<3; i++) { conduitRitual.add(new RitualComponent(6,i+2,6,RitualComponent.BLANK)); conduitRitual.add(new RitualComponent(6,i+2,-6,RitualComponent.BLANK)); conduitRitual.add(new RitualComponent(-6,i+2,6,RitualComponent.BLANK)); conduitRitual.add(new RitualComponent(-6,i+2,-6,RitualComponent.BLANK)); } conduitRitual.add(new RitualComponent(6,5,6,RitualComponent.DUSK)); conduitRitual.add(new RitualComponent(6,5,-6,RitualComponent.DUSK)); conduitRitual.add(new RitualComponent(-6,5,6,RitualComponent.DUSK)); conduitRitual.add(new RitualComponent(-6,5,-6,RitualComponent.DUSK)); return conduitRitual; } }