package WayofTime.bloodmagic.api.ritual; import net.minecraft.client.Minecraft; import net.minecraft.util.ResourceLocation; public abstract class RitualRenderer { public abstract void renderAt(IMasterRitualStone masterRitualStone, double x, double y, double z); protected void bindTexture(ResourceLocation resourceLocation) { Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation); } }