package WayofTime.bloodmagic.tile; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; public class TileMimic extends TileInventory { public TileMimic() { super(1, "mimic"); } @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); } @Override public NBTTagCompound writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); return tagCompound; } @Override public boolean isItemValidForSlot(int slot, ItemStack itemstack) { return slot == 0; } }