package WayofTime.alchemicalWizardry.common.items.thaumcraft; import java.util.List; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraft.world.World; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.ModItems; import WayofTime.alchemicalWizardry.common.ArmourUpgrade; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class ItemSanguineArmour extends ItemArmor implements ArmourUpgrade//, IGoggles, IVisDiscounter, IRevealer { private static IIcon helmetIcon; public ItemSanguineArmour() { super(AlchemicalWizardry.sanguineArmourArmourMaterial, 4, 0); setCreativeTab(AlchemicalWizardry.tabBloodMagic); } @Override @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister iconRegister) { //this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem"); this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SanguineHelmet"); } @Override public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) { //if(AlchemicalWizardry.isThaumcraftLoaded) { if (this == ModItems.sanguineHelmet) { return "alchemicalwizardry:models/armor/sanguineArmour_layer_1.png"; } } return null; } // @Override // public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) // { // par3List.add("A pair of goggles imbued with power"); // par3List.add("Vis discount: " + this.getVisDiscount() + "%"); // } // @Override // public boolean showNodes(ItemStack itemstack, EntityLivingBase player) // { // return true; // } @Override public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack) { return; } @Override public boolean isUpgrade() { return true; } @Override public int getEnergyForTenSeconds() { return 0; } // @Override // public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player) // { // return true; // } // // @Override // public int getVisDiscount() // { // return 10; // } }