package WayofTime.alchemicalWizardry.common.rituals; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.world.World; import java.util.ArrayList; import java.util.List; public class RitualEffectWellOfSuffering extends RitualEffect { public static final int timeDelay = 25; public static final int amount = 10; @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); int currentEssence = SoulNetworkHandler.getCurrentEssence(owner); World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (world.getWorldTime() % this.timeDelay != 0) { return; } TEAltar tileAltar = null; boolean testFlag = false; for (int i = -5; i <= 5; i++) { for (int j = -5; j <= 5; j++) { for (int k = -10; k <= 10; k++) { if (world.getTileEntity(x + i, y + k, z + j) instanceof TEAltar) { tileAltar = (TEAltar) world.getTileEntity(x + i, y + k, z + j); testFlag = true; } } } } if (!testFlag) { return; } int d0 = 10; int vertRange = 10; AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, vertRange, d0); List list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb); int entityCount = 0; if (currentEssence < this.getCostPerRefresh() * list.size()) { SoulNetworkHandler.causeNauseaToPlayer(owner); } else { for (EntityLivingBase livingEntity : list) { if (livingEntity instanceof EntityPlayer || AlchemicalWizardry.wellBlacklist.contains(livingEntity.getClass())) { continue; } if (livingEntity.attackEntityFrom(DamageSource.outOfWorld, 1)) { entityCount++; tileAltar.sacrificialDaggerCall(this.amount, true); } } SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount); } } @Override public int getCostPerRefresh() { return 2; } @Override public List getRitualComponentList() { ArrayList wellOfSufferingRitual = new ArrayList(); wellOfSufferingRitual.add(new RitualComponent(1, 0, 1, RitualComponent.FIRE)); wellOfSufferingRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.FIRE)); wellOfSufferingRitual.add(new RitualComponent(1, 0, -1, RitualComponent.FIRE)); wellOfSufferingRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.FIRE)); wellOfSufferingRitual.add(new RitualComponent(2, -1, 2, RitualComponent.FIRE)); wellOfSufferingRitual.add(new RitualComponent(2, -1, -2, RitualComponent.FIRE)); wellOfSufferingRitual.add(new RitualComponent(-2, -1, 2, RitualComponent.FIRE)); wellOfSufferingRitual.add(new RitualComponent(-2, -1, -2, RitualComponent.FIRE)); wellOfSufferingRitual.add(new RitualComponent(0, -1, 2, RitualComponent.EARTH)); wellOfSufferingRitual.add(new RitualComponent(2, -1, 0, RitualComponent.EARTH)); wellOfSufferingRitual.add(new RitualComponent(0, -1, -2, RitualComponent.EARTH)); wellOfSufferingRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.EARTH)); wellOfSufferingRitual.add(new RitualComponent(-3, -1, -3, RitualComponent.DUSK)); wellOfSufferingRitual.add(new RitualComponent(3, -1, -3, RitualComponent.DUSK)); wellOfSufferingRitual.add(new RitualComponent(-3, -1, 3, RitualComponent.DUSK)); wellOfSufferingRitual.add(new RitualComponent(3, -1, 3, RitualComponent.DUSK)); wellOfSufferingRitual.add(new RitualComponent(2, -1, 4, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(4, -1, 2, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(4, -1, -2, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(2, -1, -4, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(1, 0, 4, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(4, 0, 1, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(1, 0, -4, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(-4, 0, 1, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(-1, 0, 4, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(4, 0, -1, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(-1, 0, -4, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(-4, 0, -1, RitualComponent.WATER)); wellOfSufferingRitual.add(new RitualComponent(4, 1, 0, RitualComponent.AIR)); wellOfSufferingRitual.add(new RitualComponent(0, 1, 4, RitualComponent.AIR)); wellOfSufferingRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.AIR)); wellOfSufferingRitual.add(new RitualComponent(0, 1, -4, RitualComponent.AIR)); return wellOfSufferingRitual; } }