package WayofTime.alchemicalWizardry.common.rituals; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import WayofTime.alchemicalWizardry.common.AlchemicalWizardryEventHooks; import WayofTime.alchemicalWizardry.common.CoordAndRange; import net.minecraft.world.World; import java.util.ArrayList; import java.util.LinkedList; import java.util.List; public class RitualEffectVeilOfEvil extends RitualEffect { @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); int currentEssence = SoulNetworkHandler.getCurrentEssence(owner); World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (currentEssence < this.getCostPerRefresh()) { SoulNetworkHandler.causeNauseaToPlayer(owner); } else { int horizRange = 32; int vertRange = 32; int dimension = world.provider.dimensionId; if (AlchemicalWizardryEventHooks.forceSpawnMap.containsKey(new Integer(dimension))) { List list = AlchemicalWizardryEventHooks.forceSpawnMap.get(new Integer(dimension)); if (list != null) { if (!list.contains(new CoordAndRange(x, y, z, horizRange, vertRange))) { boolean hasFoundAndRemoved = false; for (CoordAndRange coords : list) { int xLocation = coords.xCoord; int yLocation = coords.yCoord; int zLocation = coords.zCoord; if (xLocation == x && yLocation == y && zLocation == z) { list.remove(coords); hasFoundAndRemoved = true; break; } } list.add(new CoordAndRange(x, y, z, horizRange, vertRange)); } } else { list = new LinkedList(); list.add(new CoordAndRange(x, y, z, horizRange, vertRange)); AlchemicalWizardryEventHooks.forceSpawnMap.put(new Integer(dimension), list); } } else { List list = new LinkedList(); list.add(new CoordAndRange(x, y, z, horizRange, vertRange)); AlchemicalWizardryEventHooks.forceSpawnMap.put(new Integer(dimension), list); } SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh()); } } @Override public int getCostPerRefresh() { return 20; } @Override public List getRitualComponentList() { ArrayList veilRitual = new ArrayList(); veilRitual.add(new RitualComponent(1, 0, 2, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(2, 0, 1, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(1, 0, -2, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(2, 0, -1, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(3, 0, 3, RitualComponent.FIRE)); veilRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.FIRE)); veilRitual.add(new RitualComponent(3, 0, -3, RitualComponent.FIRE)); veilRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.FIRE)); for (int i = 0; i <= 1; i++) { veilRitual.add(new RitualComponent((4 + i), i, 0, RitualComponent.DUSK)); veilRitual.add(new RitualComponent((4 + i), i, -1, RitualComponent.BLANK)); veilRitual.add(new RitualComponent((4 + i), i, 1, RitualComponent.BLANK)); veilRitual.add(new RitualComponent(-(4 + i), i, 0, RitualComponent.DUSK)); veilRitual.add(new RitualComponent(-(4 + i), i, -1, RitualComponent.BLANK)); veilRitual.add(new RitualComponent(-(4 + i), i, 1, RitualComponent.BLANK)); veilRitual.add(new RitualComponent(0, i, (4 + i), RitualComponent.DUSK)); veilRitual.add(new RitualComponent(1, i, (4 + i), RitualComponent.BLANK)); veilRitual.add(new RitualComponent(-1, i, (4 + i), RitualComponent.BLANK)); veilRitual.add(new RitualComponent(0, i, -(4 + i), RitualComponent.DUSK)); veilRitual.add(new RitualComponent(1, i, -(4 + i), RitualComponent.BLANK)); veilRitual.add(new RitualComponent(-1, i, -(4 + i), RitualComponent.BLANK)); veilRitual.add(new RitualComponent(4, i, 5, RitualComponent.EARTH)); veilRitual.add(new RitualComponent(5, i, 4, RitualComponent.EARTH)); veilRitual.add(new RitualComponent(4, i, -5, RitualComponent.EARTH)); veilRitual.add(new RitualComponent(-5, i, 4, RitualComponent.EARTH)); veilRitual.add(new RitualComponent(-4, i, 5, RitualComponent.EARTH)); veilRitual.add(new RitualComponent(5, i, -4, RitualComponent.EARTH)); veilRitual.add(new RitualComponent(-4, i, -5, RitualComponent.EARTH)); veilRitual.add(new RitualComponent(-5, i, -4, RitualComponent.EARTH)); } veilRitual.add(new RitualComponent(5, 1, 5, RitualComponent.BLANK)); veilRitual.add(new RitualComponent(-5, 1, 5, RitualComponent.BLANK)); veilRitual.add(new RitualComponent(5, 1, -5, RitualComponent.BLANK)); veilRitual.add(new RitualComponent(-5, 1, -5, RitualComponent.BLANK)); return veilRitual; } }