package WayofTime.alchemicalWizardry.common.rituals; import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import java.util.ArrayList; import java.util.List; public class RitualEffectFeatheredEarth extends RitualEffect //Nullifies all fall damage in the area of effect { public static final int terraeDrain = 1; public static final int orbisTerraeDrain = 1; public static final int aetherDrain = 1; public static final int costCooldown = 10; @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); int currentEssence = SoulNetworkHandler.getCurrentEssence(owner); World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (ritualStone.getCooldown() > 0) { world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 5, z + 4)); world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 5, z - 4)); world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 5, z - 4)); world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 5, z + 4)); ritualStone.setCooldown(0); } boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false); boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false); boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false); int range = this.getHorizontalRangeForReagent(hasTerrae, hasOrbisTerrae); int verticalRange = hasAether ? 60 : 30; List entities = world.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y + 1, z + 1).expand(range, verticalRange, range)); int entityCount = 0; boolean flag = false; for (EntityLivingBase entity : entities) { entityCount++; } if (currentEssence < this.getCostPerRefresh() * entityCount) { SoulNetworkHandler.causeNauseaToPlayer(owner); } else { for (EntityLivingBase entity : entities) { entity.fallDistance = 0; flag = true; } SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount); if (flag && world.getWorldTime() % costCooldown == 0) { if (hasTerrae) { this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true); } if (hasOrbisTerrae) { this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true); } if (hasAether) { this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true); } } } } @Override public int getCostPerRefresh() { return 0; } @Override public int getInitialCooldown() { return 1; } @Override public List getRitualComponentList() { ArrayList featheredEarthRitual = new ArrayList(); featheredEarthRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK)); featheredEarthRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK)); featheredEarthRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK)); featheredEarthRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK)); featheredEarthRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH)); featheredEarthRitual.add(new RitualComponent(4, 4, 4, RitualComponent.FIRE)); featheredEarthRitual.add(new RitualComponent(-4, 4, 4, RitualComponent.FIRE)); featheredEarthRitual.add(new RitualComponent(-4, 4, -4, RitualComponent.FIRE)); featheredEarthRitual.add(new RitualComponent(4, 4, -4, RitualComponent.FIRE)); featheredEarthRitual.add(new RitualComponent(4, 5, 5, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(4, 5, 3, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(5, 5, 4, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(3, 5, 4, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-4, 5, 5, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-4, 5, 3, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-5, 5, 4, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-3, 5, 4, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(4, 5, -5, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(4, 5, -3, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(5, 5, -4, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(3, 5, -4, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-4, 5, -5, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-4, 5, -3, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-5, 5, -4, RitualComponent.AIR)); featheredEarthRitual.add(new RitualComponent(-3, 5, -4, RitualComponent.AIR)); return featheredEarthRitual; } public int getHorizontalRangeForReagent(boolean hasTerrae, boolean hasOrbisTerrae) { if (hasOrbisTerrae) { if (hasTerrae) { return 64; } else { return 45; } } else { if (hasTerrae) { return 30; } else { return 20; } } } }