package WayofTime.alchemicalWizardry.common.rituals; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import cpw.mods.fml.relauncher.ReflectionHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.potion.PotionEffect; import net.minecraft.world.World; import java.util.ArrayList; import java.util.List; public class RitualEffectContainment extends RitualEffect { public static final String[] TIME_SINCE_IGNITED = new String[]{"timeSinceIgnited", "field_70833_d", "bq"}; public static final int crepitousDrain = 1; public static final int terraeDrain = 3; public static final int magicalesDrain = 10; @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); int currentEssence = SoulNetworkHandler.getCurrentEssence(owner); World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (currentEssence < this.getCostPerRefresh()) { SoulNetworkHandler.causeNauseaToPlayer(owner); } else { int d0 = 5; List entityList = SpellHelper.getEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, d0, d0); boolean flag = false; boolean hasCrepitous = this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, false); boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false); boolean hasMagicales = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false); for (Entity entity : entityList) { if (!(entity instanceof EntityLivingBase)) { continue; } EntityLivingBase livingEntity = (EntityLivingBase) entity; if (livingEntity instanceof EntityPlayer) { continue; } double xDif = livingEntity.posX - (x + 0.5); double yDif = livingEntity.posY - (y + 3); double zDif = livingEntity.posZ - (z + 0.5); livingEntity.motionX = -0.05 * xDif; livingEntity.motionY = -0.05 * yDif; livingEntity.motionZ = -0.05 * zDif; flag = true; livingEntity.fallDistance = 0; if (hasMagicales && this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false)) { if (!livingEntity.isPotionActive(AlchemicalWizardry.customPotionPlanarBinding)) { livingEntity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionPlanarBinding.id, 100, 0)); this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, true); } } if (hasCrepitous && this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, false)) { if (entity instanceof EntityCreeper) { ReflectionHelper.setPrivateValue(EntityCreeper.class, (EntityCreeper) entity, 2, TIME_SINCE_IGNITED); ((EntityCreeper) entity).setAttackTarget(null); this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, true); } } } if (world.getWorldTime() % 2 == 0 && flag) { SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh()); } } } @Override public int getCostPerRefresh() { return 1; } @Override public List getRitualComponentList() { ArrayList containmentRitual = new ArrayList(); containmentRitual.add(new RitualComponent(1, 0, 0, 3)); containmentRitual.add(new RitualComponent(-1, 0, 0, 3)); containmentRitual.add(new RitualComponent(0, 0, 1, 3)); containmentRitual.add(new RitualComponent(0, 0, -1, 3)); containmentRitual.add(new RitualComponent(2, 0, 2, 3)); containmentRitual.add(new RitualComponent(2, 0, -2, 3)); containmentRitual.add(new RitualComponent(-2, 0, 2, 3)); containmentRitual.add(new RitualComponent(-2, 0, -2, 3)); containmentRitual.add(new RitualComponent(1, 5, 0, 3)); containmentRitual.add(new RitualComponent(-1, 5, 0, 3)); containmentRitual.add(new RitualComponent(0, 5, 1, 3)); containmentRitual.add(new RitualComponent(0, 5, -1, 3)); containmentRitual.add(new RitualComponent(2, 5, 2, 3)); containmentRitual.add(new RitualComponent(2, 5, -2, 3)); containmentRitual.add(new RitualComponent(-2, 5, 2, 3)); containmentRitual.add(new RitualComponent(-2, 5, -2, 3)); return containmentRitual; } }