package WayofTime.alchemicalWizardry.common.items.sigil; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.common.Int3; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.MaterialLiquid; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ChatComponentText; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.*; import java.util.ArrayList; import java.util.List; public class ItemFluidSigil extends Item implements IFluidContainerItem { private int capacity = 128 * 1000; private static final int STATE_SYPHON = 0; private static final int STATE_FORCE_SYPHON = 1; private static final int STATE_PLACE = 2; private static final int STATE_INPUT_TANK = 3; private static final int STATE_DRAIN_TANK = 4; private static final int STATE_BEAST_DRAIN = 5; private static final int maxNumOfStates = 6; public ItemFluidSigil() { super(); this.setMaxDamage(0); this.setMaxStackSize(1); setCreativeTab(AlchemicalWizardry.tabBloodMagic); } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("A sigil with a lovely affinity for fluids"); if (!(par1ItemStack.stackTagCompound == null)) { switch (this.getActionState(par1ItemStack)) { case STATE_SYPHON: par3List.add("Syphoning Mode"); break; case STATE_FORCE_SYPHON: par3List.add("Force-syphon Mode"); break; case STATE_PLACE: par3List.add("Fluid Placement Mode"); break; case STATE_INPUT_TANK: par3List.add("Fill Tank Mode"); break; case STATE_DRAIN_TANK: par3List.add("Drain Tank Mode"); break; case STATE_BEAST_DRAIN: par3List.add("Beast Mode"); break; } FluidStack fluid = this.getFluid(par1ItemStack); if (fluid != null && fluid.amount > 0) { String str = fluid.getFluid().getName(); int amount = fluid.amount; par3List.add("" + amount + "mB of " + str); } else { par3List.add("Empty"); } } } @Override @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister iconRegister) { this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:WaterSigil"); } @Override public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { if (par3EntityPlayer.isSneaking()) { int curState = this.cycleActionState(par1ItemStack); this.sendMessageViaState(curState, par3EntityPlayer); return par1ItemStack; } switch (this.getActionState(par1ItemStack)) { case STATE_SYPHON: return this.fillItemFromWorld(par1ItemStack, par2World, par3EntityPlayer, false); case STATE_FORCE_SYPHON: return this.fillItemFromWorld(par1ItemStack, par2World, par3EntityPlayer, true); case STATE_PLACE: return this.emptyItemToWorld(par1ItemStack, par2World, par3EntityPlayer); case STATE_INPUT_TANK: return this.fillSelectedTank(par1ItemStack, par2World, par3EntityPlayer); case STATE_DRAIN_TANK: return this.drainSelectedTank(par1ItemStack, par2World, par3EntityPlayer); case STATE_BEAST_DRAIN: return this.fillItemFromBeastWorld(par1ItemStack, par2World, par3EntityPlayer, true); } return par1ItemStack; } public int getActionState(ItemStack item) { if (item.stackTagCompound == null) { item.setTagCompound(new NBTTagCompound()); } return item.stackTagCompound.getInteger("actionState"); } public void setActionState(ItemStack item, int actionState) { if (item.stackTagCompound == null) { item.setTagCompound(new NBTTagCompound()); } item.stackTagCompound.setInteger("actionState", actionState); } public int cycleActionState(ItemStack item) { int state = this.getActionState(item); state++; if (state >= maxNumOfStates) { state = 0; } this.setActionState(item, state); return state; } public void sendMessageViaState(int state, EntityPlayer player) { if (player.worldObj.isRemote) { ChatComponentText cmc = new ChatComponentText(""); switch (state) { case STATE_SYPHON: cmc.appendText("Now in Syphoning Mode"); break; case STATE_FORCE_SYPHON: cmc.appendText("Now in Force-syphon Mode"); break; case STATE_PLACE: cmc.appendText("Now in Fluid Placement Mode"); break; case STATE_INPUT_TANK: cmc.appendText("Now in Fill Tank Mode"); break; case STATE_DRAIN_TANK: cmc.appendText("Now in Drain Tank Mode"); break; case STATE_BEAST_DRAIN: cmc.appendText("Now in Beast Mode"); break; } player.addChatComponentMessage(cmc); } } public ItemStack fillItemFromBeastWorld(ItemStack container, World world, EntityPlayer player, boolean forceFill) { if (world.isRemote) { return container; } int range = 5; float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double) f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double) f + 1.62D - (double) player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double) f; boolean flag = true; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int x = movingobjectposition.blockX; int y = movingobjectposition.blockY; int z = movingobjectposition.blockZ; if (!world.canMineBlock(player, x, y, z)) { return container; } if (!player.canPlayerEdit(x, y, z, movingobjectposition.sideHit, container)) { return container; } boolean[][][] boolList = new boolean[range * 2 + 1][range * 2 + 1][range * 2 + 1]; for (int i = 0; i < 2 * range + 1; i++) { for (int j = 0; j < 2 * range + 1; j++) { for (int k = 0; k < 2 * range + 1; k++) { boolList[i][j][k] = false; } } } List positionList = new ArrayList(); boolList[range][range][range] = true; positionList.add(new Int3(range, range, range)); boolean isReady = false; while (!isReady) { isReady = true; for (int i = 0; i < 2 * range + 1; i++) { for (int j = 0; j < 2 * range + 1; j++) { for (int k = 0; k < 2 * range + 1; k++) { if (boolList[i][j][k]) { if (i - 1 >= 0 && !boolList[i - 1][j][k]) { Block block = world.getBlock(x - range + i - 1, y - range + j, z - range + k); Fluid fluid = FluidRegistry.lookupFluidForBlock(block); if (fluid != null) { boolList[i - 1][j][k] = true; positionList.add(new Int3(i - 1, j, k)); isReady = false; } } if (j - 1 >= 0 && !boolList[i][j - 1][k]) { Block block = world.getBlock(x - range + i, y - range + j - 1, z - range + k); Fluid fluid = FluidRegistry.lookupFluidForBlock(block); if (fluid != null) { boolList[i][j - 1][k] = true; positionList.add(new Int3(i, j - 1, k)); isReady = false; } } if (k - 1 >= 0 && !boolList[i][j][k - 1]) { Block block = world.getBlock(x - range + i, y - range + j, z - range + k - 1); Fluid fluid = FluidRegistry.lookupFluidForBlock(block); if (fluid != null) { boolList[i][j][k - 1] = true; positionList.add(new Int3(i, j, k - 1)); isReady = false; } } if (i + 1 <= 2 * range && !boolList[i + 1][j][k]) { Block block = world.getBlock(x - range + i + 1, y - range + j, z - range + k); Fluid fluid = FluidRegistry.lookupFluidForBlock(block); if (fluid != null) { boolList[i + 1][j][k] = true; positionList.add(new Int3(i + 1, j, k)); isReady = false; } } if (j + 1 <= 2 * range && !boolList[i][j + 1][k]) { Block block = world.getBlock(x - range + i, y - range + j + 1, z - range + k); Fluid fluid = FluidRegistry.lookupFluidForBlock(block); if (fluid != null) { boolList[i][j + 1][k] = true; positionList.add(new Int3(i, j + 1, k)); isReady = false; } } if (k + 1 <= 2 * range && !boolList[i][j][k + 1]) { Block block = world.getBlock(x - range + i, y - range + j, z - range + k + 1); Fluid fluid = FluidRegistry.lookupFluidForBlock(block); if (fluid != null) { boolList[i][j][k + 1] = true; positionList.add(new Int3(i, j, k + 1)); isReady = false; } } } } } } } for (Int3 pos : positionList) { int i = pos.xCoord; int j = pos.yCoord; int k = pos.zCoord; if (!boolList[i][j][k]) { continue; } if (world.getBlock(x + i - range, y + j - range, z + k - range) != null && world.getBlock(x + i - range, y + j - range, z + k - range).getMaterial() instanceof MaterialLiquid) { //world.setBlockToAir(x+i-range, y+j-range, z+k-range); Block block = world.getBlock(x + i - range, y + j - range, z + k - range); if (block == null) { continue; } Fluid fluid = FluidRegistry.lookupFluidForBlock(block); System.out.println("x: " + (i - range) + " y: " + (j - range) + " z: " + (k - range)); if (fluid == null || world.getBlockMetadata(x + i - range, y + j - range, z + k - range) != 0) { continue; } FluidStack fillStack = new FluidStack(fluid, 1000); int amount = this.fill(container, fillStack, false); if ((amount > 0 && forceFill) || (amount >= 1000 && !forceFill)) { { world.setBlockToAir(x + i - range, y + j - range, z + k - range); } this.fill(container, new FluidStack(fluid, 1000), true); } } } } return container; } } public ItemStack fillItemFromWorld(ItemStack container, World world, EntityPlayer player, boolean forceFill) { float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double) f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double) f + 1.62D - (double) player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double) f; boolean flag = true; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (!world.canMineBlock(player, i, j, k)) { return container; } if (!player.canPlayerEdit(i, j, k, movingobjectposition.sideHit, container)) { return container; } if (world.getBlock(i, j, k) != null && world.getBlock(i, j, k).getMaterial() instanceof MaterialLiquid) { Block block = world.getBlock(i, j, k); Fluid fluid = FluidRegistry.lookupFluidForBlock(block); if (fluid == null) { return container; } FluidStack fillStack = new FluidStack(fluid, 1000); int amount = this.fill(container, fillStack, false); if ((amount > 0 && forceFill) || (amount >= 1000 && !forceFill)) { if (!player.capabilities.isCreativeMode) { world.setBlockToAir(i, j, k); } this.fill(container, new FluidStack(fluid, 1000), true); if (!player.capabilities.isCreativeMode) { } else { return container; } } } } return container; } } public ItemStack emptyItemToWorld(ItemStack container, World world, EntityPlayer player) { FluidStack simStack = this.drain(container, 1000, false); if (simStack != null && simStack.amount >= 1000) { Block fluidBlock = simStack.getFluid().getBlock(); float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double) f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double) f + 1.62D - (double) player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double) f; boolean flag = false; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (!world.canMineBlock(player, i, j, k)) { return container; } if (movingobjectposition.sideHit == 0) { --j; } if (movingobjectposition.sideHit == 1) { ++j; } if (movingobjectposition.sideHit == 2) { --k; } if (movingobjectposition.sideHit == 3) { ++k; } if (movingobjectposition.sideHit == 4) { --i; } if (movingobjectposition.sideHit == 5) { ++i; } if (!player.canPlayerEdit(i, j, k, movingobjectposition.sideHit, container)) { return container; } if (this.tryPlaceContainedLiquid(world, fluidBlock, d0, d1, d2, i, j, k) && !player.capabilities.isCreativeMode) { this.drain(container, 1000, true); return container; } } return container; } } return container; } public boolean tryPlaceContainedLiquid(World par1World, Block block, double par2, double par4, double par6, int par8, int par9, int par10) { if (!par1World.isAirBlock(par8, par9, par10) && par1World.getBlock(par8, par9, par10).func_149730_j()) { return false; } else if ((par1World.getBlock(par8, par9, par10).getMaterial() instanceof MaterialLiquid && (par1World.getBlockMetadata(par8, par9, par10) == 0))) { return false; } else { if ((block == Blocks.water || block == Blocks.flowing_water) && par1World.provider.isHellWorld) { par1World.playSoundEffect(par2 + 0.5D, par4 + 0.5D, par6 + 0.5D, "random.fizz", 0.5F, 2.6F + (par1World.rand.nextFloat() - par1World.rand.nextFloat()) * 0.8F); for (int l = 0; l < 8; ++l) { par1World.spawnParticle("largesmoke", (double) par8 + Math.random(), (double) par9 + Math.random(), (double) par10 + Math.random(), 0.0D, 0.0D, 0.0D); } } else { par1World.setBlock(par8, par9, par10, block, 0, 3); } return true; } } public ItemStack fillSelectedTank(ItemStack container, World world, EntityPlayer player) { FluidStack fluid = this.getFluid(container); if (fluid == null) { return container; } float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double) f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double) f + 1.62D - (double) player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double) f; boolean flag = false; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; TileEntity tile = world.getTileEntity(i, j, k); if (tile instanceof IFluidHandler) { int amount = ((IFluidHandler) tile).fill(ForgeDirection.getOrientation(movingobjectposition.sideHit), fluid, true); this.drain(container, amount, true); } } } return container; } public ItemStack drainSelectedTank(ItemStack container, World world, EntityPlayer player) { float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double) f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double) f + 1.62D - (double) player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double) f; boolean flag = false; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; TileEntity tile = world.getTileEntity(i, j, k); if (tile instanceof IFluidHandler) { FluidStack fluidAmount = ((IFluidHandler) tile).drain(ForgeDirection.getOrientation(movingobjectposition.sideHit), this.getCapacity(container), false); int amount = this.fill(container, fluidAmount, false); if (amount > 0) { ((IFluidHandler) tile).drain(ForgeDirection.getOrientation(movingobjectposition.sideHit), this.getCapacity(container), true); this.fill(container, fluidAmount, true); } } } } return container; } /* IFluidContainerItem */ @Override public FluidStack getFluid(ItemStack container) { if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) { return null; } return FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid")); } @Override public int getCapacity(ItemStack container) { return capacity; } @Override public int fill(ItemStack container, FluidStack resource, boolean doFill) { if (resource == null) { return 0; } if (!doFill) { if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) { return Math.min(capacity, resource.amount); } FluidStack stack = FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid")); if (stack == null || stack.amount <= 0) { return Math.min(capacity, resource.amount); } if (!stack.isFluidEqual(resource)) { return 0; } return Math.min(capacity - stack.amount, resource.amount); } if (container.stackTagCompound == null) { container.stackTagCompound = new NBTTagCompound(); } if (!container.stackTagCompound.hasKey("Fluid")) { NBTTagCompound fluidTag = resource.writeToNBT(new NBTTagCompound()); if (capacity < resource.amount) { fluidTag.setInteger("Amount", capacity); container.stackTagCompound.setTag("Fluid", fluidTag); return capacity; } container.stackTagCompound.setTag("Fluid", fluidTag); return resource.amount; } NBTTagCompound fluidTag = container.stackTagCompound.getCompoundTag("Fluid"); FluidStack stack = FluidStack.loadFluidStackFromNBT(fluidTag); if (stack == null || stack.amount <= 0) { NBTTagCompound fluidTag1 = resource.writeToNBT(new NBTTagCompound()); if (capacity < resource.amount) { fluidTag1.setInteger("Amount", capacity); container.stackTagCompound.setTag("Fluid", fluidTag1); return capacity; } container.stackTagCompound.setTag("Fluid", fluidTag1); return resource.amount; } if (!stack.isFluidEqual(resource)) { return 0; } int filled = capacity - stack.amount; if (resource.amount < filled) { stack.amount += resource.amount; filled = resource.amount; } else { stack.amount = capacity; } container.stackTagCompound.setTag("Fluid", stack.writeToNBT(fluidTag)); return filled; } @Override public FluidStack drain(ItemStack container, int maxDrain, boolean doDrain) { if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) { return null; } FluidStack stack = FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid")); if (stack == null) { return null; } stack.amount = Math.min(stack.amount, maxDrain); if (doDrain) { if (maxDrain >= capacity) { container.stackTagCompound.removeTag("Fluid"); if (container.stackTagCompound.hasNoTags()) { container.stackTagCompound = null; } return stack; } NBTTagCompound fluidTag = container.stackTagCompound.getCompoundTag("Fluid"); fluidTag.setInteger("Amount", fluidTag.getInteger("Amount") - maxDrain); container.stackTagCompound.setTag("Fluid", fluidTag); } return stack; } }