package WayofTime.alchemicalWizardry.common.entity.projectile; import WayofTime.alchemicalWizardry.ModBlocks; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.init.Blocks; import net.minecraft.util.DamageSource; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; public class EntityBloodLightProjectile extends EnergyBlastProjectile { public EntityBloodLightProjectile(World par1World) { super(par1World); } public EntityBloodLightProjectile(World par1World, double par2, double par4, double par6) { super(par1World, par2, par4, par6); } public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage) { super(par1World, par2EntityPlayer, damage); } public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch) { super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch); } public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir) { super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir); } @Override public DamageSource getDamageSource() { return DamageSource.causeMobDamage(shootingEntity); } @Override public void onImpact(MovingObjectPosition mop) { if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null) { if (mop.entityHit == shootingEntity) { return; } this.onImpact(mop.entityHit); } else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int sideHit = mop.sideHit; int blockX = mop.blockX; int blockY = mop.blockY; int blockZ = mop.blockZ; if (sideHit == 0 && this.worldObj.isAirBlock(blockX, blockY - 1, blockZ)) { this.worldObj.setBlock(blockX, blockY - 1, blockZ, ModBlocks.blockBloodLight); } if (sideHit == 1 && this.worldObj.isAirBlock(blockX, blockY + 1, blockZ)) { this.worldObj.setBlock(blockX, blockY + 1, blockZ, ModBlocks.blockBloodLight); } if (sideHit == 2 && this.worldObj.isAirBlock(blockX, blockY, blockZ - 1)) { this.worldObj.setBlock(blockX, blockY, blockZ - 1, ModBlocks.blockBloodLight); } if (sideHit == 3 && this.worldObj.isAirBlock(blockX, blockY, blockZ + 1)) { this.worldObj.setBlock(blockX, blockY, blockZ + 1, ModBlocks.blockBloodLight); } if (sideHit == 4 && this.worldObj.isAirBlock(blockX - 1, blockY, blockZ)) { this.worldObj.setBlock(blockX - 1, blockY, blockZ, ModBlocks.blockBloodLight); } if (sideHit == 5 && this.worldObj.isAirBlock(blockX + 1, blockY, blockZ)) { this.worldObj.setBlock(blockX + 1, blockY, blockZ, ModBlocks.blockBloodLight); } } this.setDead(); } @Override public void onImpact(Entity mop) { if (mop == shootingEntity && ticksInAir > 3) { shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1); this.setDead(); } else { if (mop instanceof EntityLivingBase) { ((EntityLivingBase) mop).setRevengeTarget(shootingEntity); doDamage(1, mop); } } if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ)) { worldObj.setBlock((int) this.posX, (int) this.posY, (int) this.posZ, Blocks.fire); } spawnHitParticles("magicCrit", 8); this.setDead(); } }