package WayofTime.alchemicalWizardry.common.rituals; import java.util.ArrayList; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockFarmland; import net.minecraft.init.Blocks; import net.minecraft.server.MinecraftServer; import net.minecraft.world.World; import net.minecraftforge.common.IPlantable; import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; public class RitualEffectGrowth extends RitualEffect { private static final int aquasalusDrain = 10; private static final int terraeDrain = 20; private static final int orbisTerraeDrain = 20; private static final int virtusDrain = 10; @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); World worldSave = MinecraftServer.getServer().worldServers[0]; LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner); if (data == null) { data = new LifeEssenceNetwork(owner); worldSave.setItemData(owner, data); } int currentEssence = data.currentEssence; World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (currentEssence < this.getCostPerRefresh()*9) { SoulNetworkHandler.causeNauseaToPlayer(owner); } else { boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false); boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false); boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false); int speed = this.getSpeedForReagents(hasTerrae, hasOrbisTerrae); if (world.getWorldTime() % speed != 0) { return; } if(this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, false)) { int hydrationRange = hasVirtus ? 4 : 1; for(int i=-hydrationRange; i<=hydrationRange; i++) { for(int j=-hydrationRange; j<=hydrationRange; j++) { if(this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, false)) { if(SpellHelper.hydrateSoil(world, x + i, y + 1, z + j)) { this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, true); } } } } } int flag = 0; int range = hasVirtus ? 4 : 1; for (int i = -range; i <= range; i++) { for (int j = -range; j <= range; j++) { Block block = world.getBlock(x + i, y + 2, z + j); if (block instanceof IPlantable) { { SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 3, x, y, z); block.updateTick(world, x + i, y + 2, z + j, world.rand); flag++; } } } } if (flag > 0) { if(hasTerrae) this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true); if(hasOrbisTerrae) this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true); if(hasVirtus) this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true); data.currentEssence = currentEssence - this.getCostPerRefresh()*flag; data.markDirty(); } } } @Override public int getCostPerRefresh() { return 20; } @Override public List getRitualComponentList() { ArrayList growthRitual = new ArrayList(); growthRitual.add(new RitualComponent(1, 0, 0, 1)); growthRitual.add(new RitualComponent(-1, 0, 0, 1)); growthRitual.add(new RitualComponent(0, 0, 1, 1)); growthRitual.add(new RitualComponent(0, 0, -1, 1)); growthRitual.add(new RitualComponent(-1, 0, 1, 3)); growthRitual.add(new RitualComponent(1, 0, 1, 3)); growthRitual.add(new RitualComponent(-1, 0, -1, 3)); growthRitual.add(new RitualComponent(1, 0, -1, 3)); return growthRitual; } public int getSpeedForReagents(boolean hasTerrae, boolean hasOrbisTerrae) { if(hasOrbisTerrae) { if(hasTerrae) { return 10; }else { return 15; } }else { if(hasTerrae) { return 20; }else { return 30; } } } }