package WayofTime.alchemicalWizardry.common.items; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.ModItems; import WayofTime.alchemicalWizardry.common.ArmourUpgrade; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class BloodShard extends Item implements ArmourUpgrade { public BloodShard(int par1) { super(par1); this.maxStackSize = 64; //setEnergyUsed(100); setCreativeTab(AlchemicalWizardry.tabBloodMagic); } @Override @SideOnly(Side.CLIENT) public void registerIcons(IconRegister iconRegister) { if (this.itemID == ModItems.weakBloodShard.itemID) { this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:WeakBloodShard"); return; } if (this.itemID == ModItems.demonBloodShard.itemID) { this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DemonBloodShard"); return; } } public int getBloodShardLevel() { if (this.itemID == ModItems.weakBloodShard.itemID) { return 1; } else if (this.itemID == ModItems.demonBloodShard.itemID) { return 2; } return 0; } @Override public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack) { // TODO Auto-generated method stub } @Override public boolean isUpgrade() { // TODO Auto-generated method stub return false; } @Override public int getEnergyForTenSeconds() { // TODO Auto-generated method stub return 0; } }