package WayofTime.bloodmagic.apiv2; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.util.ResourceLocation; import javax.annotation.Nonnull; public interface IBloodMagicBlacklist { void addTeleposer(@Nonnull IBlockState state); void addTeleposer(@Nonnull Block block); void addTeleposer(@Nonnull ResourceLocation entityId); void addTransposition(@Nonnull IBlockState state); void addTransposition(@Nonnull Block block); void addGreenGrove(@Nonnull IBlockState state); void addGreenGrove(@Nonnull Block block); void addWellOfSuffering(@Nonnull ResourceLocation entityId); }