package wayoftime.bloodmagic.demonaura; import org.apache.commons.lang3.builder.ToStringBuilder; public class PosXY implements Comparable { public int x; public int y; public PosXY() { } public PosXY(int x, int y) { this.x = x; this.y = y; } @Override public int compareTo(PosXY c) { return this.y == c.y ? this.x - c.x : this.y - c.y; } public float getDistanceSquared(int x, int z) { float f = this.x - x; float f2 = this.y - z; return f * f + f2 * f2; } public float getDistanceSquaredToChunkCoordinates(PosXY c) { return getDistanceSquared(c.x, c.y); } public void setX(int x) { this.x = x; } public void setY(int y) { this.y = y; } @Override public String toString() { return new ToStringBuilder(this).append("x", x).append("y", y).toString(); } @Override public boolean equals(Object o) { if (this == o) return true; if (!(o instanceof PosXY)) return false; PosXY posXY = (PosXY) o; if (x != posXY.x) return false; return y == posXY.y; } @Override public int hashCode() { int result = x; result = 31 * result + y; return result; } }