package WayofTime.bloodmagic.item.sigil; import WayofTime.bloodmagic.api.util.helper.BindableHelper; import WayofTime.bloodmagic.entity.projectile.EntityBloodLight; import WayofTime.bloodmagic.item.ItemBindable; import WayofTime.bloodmagic.registry.ModBlocks; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; public class ItemSigilBloodLight extends ItemSigilBase { public ItemSigilBloodLight() { super("bloodLight", 10); } @Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { if (BindableHelper.checkAndSetItemOwner(stack, player) && ItemBindable.syphonNetwork(stack, player, getLPUsed() * 5) && !world.isRemote) world.spawnEntityInWorld(new EntityBloodLight(world, player)); return stack; } @Override public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos blockPos, EnumFacing side, float hitX, float hitY, float hitZ) { super.onItemUse(stack, player, world, blockPos, side, hitX, hitY, hitZ); if (world.isRemote) return false; if (BindableHelper.checkAndSetItemOwner(stack, player) && ItemBindable.syphonNetwork(stack, player, getLPUsed())) { BlockPos newPos = blockPos.offset(side); if (world.isAirBlock(newPos)) { world.setBlockState(newPos, ModBlocks.bloodLight.getDefaultState()); } } return true; } }