package wayoftime.bloodmagic.entity.projectile; import net.minecraft.entity.EntityType; import net.minecraft.entity.LivingEntity; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import wayoftime.bloodmagic.common.registries.BloodMagicEntityTypes; public class EntityThrowingDagger extends AbstractEntityThrowingDagger { public EntityThrowingDagger(EntityType type, World world) { super(type, world); } public EntityThrowingDagger(ItemStack stack, World worldIn, LivingEntity throwerIn) { super(BloodMagicEntityTypes.THROWING_DAGGER.get(), stack, worldIn, throwerIn); } public EntityThrowingDagger(ItemStack stack, World worldIn, double x, double y, double z) { super(BloodMagicEntityTypes.THROWING_DAGGER.get(), stack, worldIn, x, y, z); } }