package WayofTime.alchemicalWizardry.common.items.sigil; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.common.ArmourUpgrade; import WayofTime.alchemicalWizardry.common.items.EnergyBattery; import WayofTime.alchemicalWizardry.common.items.EnergyItems; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemBucket; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.EnumMovingObjectType; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import java.util.List; public class LavaSigil extends ItemBucket implements ArmourUpgrade { /** * field for checking if the bucket has been filled. */ private int isFull = Block.lavaMoving.blockID; private int energyUsed; public LavaSigil(int par1) { super(par1, Block.lavaMoving.blockID); this.maxStackSize = 1; //setMaxDamage(2000); setEnergyUsed(1000); setCreativeTab(AlchemicalWizardry.tabBloodMagic); } @Override @SideOnly(Side.CLIENT) public void registerIcons(IconRegister iconRegister) { this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:LavaSigil"); } @Override public ItemStack getContainerItemStack(ItemStack itemStack) { ItemStack copiedStack = itemStack.copy(); copiedStack.setItemDamage(copiedStack.getItemDamage() + getEnergyUsed()); copiedStack.stackSize = 1; return copiedStack; } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("Contact with liquid is"); par3List.add("highly unrecommended."); if (!(par1ItemStack.stackTagCompound == null)) { par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName")); } } /** * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer */ public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer); if (par3EntityPlayer.isSneaking()) { return par1ItemStack; } float f = 1.0F; double d0 = par3EntityPlayer.prevPosX + (par3EntityPlayer.posX - par3EntityPlayer.prevPosX) * (double) f; double d1 = par3EntityPlayer.prevPosY + (par3EntityPlayer.posY - par3EntityPlayer.prevPosY) * (double) f + 1.62D - (double) par3EntityPlayer.yOffset; double d2 = par3EntityPlayer.prevPosZ + (par3EntityPlayer.posZ - par3EntityPlayer.prevPosZ) * (double) f; boolean flag = this.isFull == 0; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(par2World, par3EntityPlayer, flag); if (movingobjectposition == null) { return par1ItemStack; } else { if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (!par2World.canMineBlock(par3EntityPlayer, i, j, k)) { return par1ItemStack; } if (this.isFull == 0) { //Empty } else { if (movingobjectposition.sideHit == 0) { --j; } if (movingobjectposition.sideHit == 1) { ++j; } if (movingobjectposition.sideHit == 2) { --k; } if (movingobjectposition.sideHit == 3) { ++k; } if (movingobjectposition.sideHit == 4) { --i; } if (movingobjectposition.sideHit == 5) { ++i; } if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack)) { return par1ItemStack; } if (this.tryPlaceContainedLiquid(par2World, d0, d1, d2, i, j, k) && !par3EntityPlayer.capabilities.isCreativeMode) { if (!par3EntityPlayer.capabilities.isCreativeMode) { if (!EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, getEnergyUsed())) { } } else { return par1ItemStack; } } } } return par1ItemStack; } } /** * Attempts to place the liquid contained inside the bucket. */ public boolean tryPlaceContainedLiquid(World par1World, double par2, double par4, double par6, int par8, int par9, int par10) { if (this.isFull <= 0) { return false; } else if (!par1World.isAirBlock(par8, par9, par10) && par1World.getBlockMaterial(par8, par9, par10).isSolid()) { return false; } else if ((par1World.getBlockId(par8, par9, par10) == Block.lavaMoving.blockID || par1World.getBlockId(par8, par9, par10) == Block.lavaStill.blockID) && par1World.getBlockMetadata(par8, par9, par10) == 0) { return false; } else { par1World.setBlock(par8, par9, par10, this.isFull, 0, 3); return true; } } protected void setEnergyUsed(int par1int) { this.energyUsed = par1int; } protected int getEnergyUsed() { return this.energyUsed; } //Heals the player using the item. If the player is at full health, or if the durability cannot be used any more, //the item is not used. // protected void damagePlayer(World world, EntityPlayer player, int damage) // { // if (world != null) // { // double posX = player.posX; // double posY = player.posY; // double posZ = player.posZ; // world.playSoundEffect((double)((float)posX + 0.5F), (double)((float)posY + 0.5F), (double)((float)posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F); // float f = (float)1.0F; // float f1 = f * 0.6F + 0.4F; // float f2 = f * f * 0.7F - 0.5F; // float f3 = f * f * 0.6F - 0.7F; // // for (int l = 0; l < 8; ++l) // { // world.spawnParticle("reddust", posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3); // } // } // // for (int i = 0; i < damage; i++) // { // //player.setEntityHealth((player.getHealth()-1)); // player.setEntityHealth(player.func_110143_aJ() - 1); // // if (player.func_110143_aJ() <= 0) // { // player.inventory.dropAllItems(); // } // } // } protected boolean syphonBatteries(ItemStack ist, EntityPlayer player, int damageToBeDone) { if (!player.capabilities.isCreativeMode) { boolean usedBattery = false; IInventory inventory = player.inventory; for (int slot = 0; slot < inventory.getSizeInventory(); slot++) { ItemStack stack = inventory.getStackInSlot(slot); if (stack == null) { continue; } if (stack.getItem() instanceof EnergyBattery && !usedBattery) { if (stack.getItemDamage() <= stack.getMaxDamage() - damageToBeDone) { stack.setItemDamage(stack.getItemDamage() + damageToBeDone); usedBattery = true; } } } if (!usedBattery) { return false; } return true; } else { return true; } } @Override public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack) { // TODO Auto-generated method stub player.addPotionEffect(new PotionEffect(Potion.fireResistance.id, 2, 9)); player.extinguish(); } @Override public boolean isUpgrade() { // TODO Auto-generated method stub return true; } @Override public int getEnergyForTenSeconds() { // TODO Auto-generated method stub return 100; } }