package WayofTime.bloodmagic.block; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.client.IVariantProvider; import WayofTime.bloodmagic.item.block.ItemBlockDemonCrystal; import WayofTime.bloodmagic.soul.EnumDemonWillType; import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; import WayofTime.bloodmagic.tile.TileDemonCrystal; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import javax.annotation.Nonnull; import javax.annotation.Nullable; import java.util.Random; public class BlockDemonCrystal extends Block implements IBMBlock, IVariantProvider { public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 6); public static final PropertyEnum<EnumDemonWillType> TYPE = PropertyEnum.create("type", EnumDemonWillType.class); public static final PropertyEnum<EnumFacing> ATTACHED = PropertyEnum.create("attached", EnumFacing.class); public BlockDemonCrystal() { super(Material.ROCK); this.setDefaultState(this.blockState.getBaseState().withProperty(TYPE, EnumDemonWillType.DEFAULT).withProperty(ATTACHED, EnumFacing.UP)); setUnlocalizedName(BloodMagic.MODID + ".demonCrystal."); setCreativeTab(BloodMagic.TAB_BM); setHardness(2.0F); setResistance(5.0F); setHarvestLevel("pickaxe", 2); } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (world.isRemote) return true; TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileDemonCrystal) { TileDemonCrystal crystal = (TileDemonCrystal) tile; if (PlayerDemonWillHandler.getTotalDemonWill(EnumDemonWillType.DEFAULT, player) > 1024) crystal.dropSingleCrystal(); } return true; } @Override public void getDrops(NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileDemonCrystal) { EnumDemonWillType type = state.getValue(TYPE); int number = ((TileDemonCrystal) tile).getCrystalCount(); drops.add(getItemStackDropped(type, number)); } } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileDemonCrystal) { TileDemonCrystal crystal = (TileDemonCrystal) tile; state = state.withProperty(AGE, crystal.getCrystalCountForRender()); state = state.withProperty(ATTACHED, crystal.getPlacement()); } return state; } @Override public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileDemonCrystal) { TileDemonCrystal crystal = (TileDemonCrystal) tile; EnumFacing placement = crystal.getPlacement(); BlockPos offsetPos = pos.offset(placement.getOpposite()); IBlockState offsetState = world.getBlockState(offsetPos); if (!offsetState.isSideSolid(world, offsetPos, placement)) world.destroyBlock(pos, true); } } @Override public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side) { BlockPos offsetPos = pos.offset(side.getOpposite()); IBlockState offsetState = world.getBlockState(offsetPos); return offsetState.isSideSolid(world, offsetPos, side) && this.canPlaceBlockAt(world, pos); } @Override public void getSubBlocks(CreativeTabs creativeTabs, NonNullList<ItemStack> list) { for (EnumDemonWillType willType : EnumDemonWillType.values()) list.add(new ItemStack(this, 1, willType.ordinal())); } @Override public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity tile, ItemStack stack) { super.harvestBlock(world, player, pos, state, tile, stack); world.setBlockToAir(pos); } @Override public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) { return willHarvest || super.removedByPlayer(state, world, pos, player, false); } @Override public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean causesSuffocation(IBlockState state) { return false; } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(TYPE, EnumDemonWillType.values()[meta]); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(TYPE).ordinal(); } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, TYPE, AGE, ATTACHED); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nullable @Override public TileEntity createTileEntity(World world, IBlockState state) { return new TileDemonCrystal(); } public static ItemStack getItemStackDropped(EnumDemonWillType type, int crystalNumber) { ItemStack stack = ItemStack.EMPTY; switch (type) { case CORROSIVE: stack = EnumDemonWillType.CORROSIVE.getStack(); break; case DEFAULT: stack = EnumDemonWillType.DEFAULT.getStack(); break; case DESTRUCTIVE: stack = EnumDemonWillType.DESTRUCTIVE.getStack(); break; case STEADFAST: stack = EnumDemonWillType.STEADFAST.getStack(); break; case VENGEFUL: stack = EnumDemonWillType.VENGEFUL.getStack(); break; } stack.setCount(crystalNumber); return stack; } @Override public ItemBlock getItem() { return new ItemBlockDemonCrystal(this); } @Override public void gatherVariants(@Nonnull Int2ObjectMap<String> variants) { for (EnumDemonWillType willType : EnumDemonWillType.values()) variants.put(willType.ordinal(), "age=3,attached=up,type=" + willType.getName()); } }