package wayoftime.bloodmagic.entity; import net.minecraft.entity.EntityType; import net.minecraftforge.client.event.ModelRegistryEvent; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import wayoftime.bloodmagic.BloodMagic; @Mod.EventBusSubscriber(modid = BloodMagic.MODID, bus = Mod.EventBusSubscriber.Bus.MOD) public class BloodMagicEntities { private BloodMagicEntities() { } @SubscribeEvent public static void registerEntities(RegistryEvent.Register> event) { // System.out.println("Ow O"); // event.getRegistry().register(EntityType.Builder.create(EntitySoulSnare::new, EntityClassification.MISC).setTrackingRange(64).setUpdateInterval(1).setShouldReceiveVelocityUpdates(false).setCustomClientFactory(((spawnEntity, world) -> new EntitySoulSnare(EntitySoulSnare.TYPE, world))).build("").setRegistryName(BloodMagic.rl("entitysoulsnare"))); } @SubscribeEvent public static void registerModels(ModelRegistryEvent evt) { // System.out.println("O wO"); // RenderingRegistry.registerEntityRenderingHandler(BloodMagicEntityTypes.SNARE.getEntityType(), SoulSnareRenderer::new); } }