package wayoftime.bloodmagic.network; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.network.simple.SimpleChannel; import wayoftime.bloodmagic.BloodMagic; import wayoftime.bloodmagic.util.ChatUtil; public class BloodMagicPacketHandler extends BasePacketHandler { // public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(new ResourceLocation(BloodMagic.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals); public static final SimpleChannel INSTANCE = createChannel(new ResourceLocation(BloodMagic.MODID, "main")); @Override public void initialize() { registerServerToClient(ChatUtil.PacketNoSpamChat.class, ChatUtil.PacketNoSpamChat::encode, ChatUtil.PacketNoSpamChat::decode, ChatUtil.PacketNoSpamChat::handle); // INSTANCE.registerMessage(id, messageType, encoder, decoder, messageConsumer); // INSTANCE.registerMessage(ChatUtil.PacketNoSpamChat.Handler.class, ChatUtil.PacketNoSpamChat.class, 0, Side.CLIENT); // INSTANCE.registerMessage(ItemRouterButtonPacketProcessor.class, ItemRouterButtonPacketProcessor.class, 1, Side.SERVER); // INSTANCE.registerMessage(PlayerVelocityPacketProcessor.class, PlayerVelocityPacketProcessor.class, 2, Side.CLIENT); // INSTANCE.registerMessage(PlayerFallDistancePacketProcessor.class, PlayerFallDistancePacketProcessor.class, 3, Side.SERVER); // INSTANCE.registerMessage(SigilHoldingPacketProcessor.class, SigilHoldingPacketProcessor.class, 4, Side.SERVER); // INSTANCE.registerMessage(KeyProcessor.class, KeyProcessor.class, 5, Side.SERVER); // INSTANCE.registerMessage(DemonAuraPacketProcessor.class, DemonAuraPacketProcessor.class, 6, Side.CLIENT); // INSTANCE.registerMessage(ItemRouterAmountPacketProcessor.class, ItemRouterAmountPacketProcessor.class, 7, Side.SERVER); } protected SimpleChannel getChannel() { return INSTANCE; } // public static void sendToAllAround(IMessage message, TileEntity te, int range) // { // INSTANCE.sendToAllAround(message, new NetworkRegistry.TargetPoint(te.getWorld().provider.getDimension(), te.getPos().getX(), te.getPos().getY(), te.getPos().getZ(), range)); // } // // public static void sendToAllAround(IMessage message, TileEntity te) // { // sendToAllAround(message, te, 64); // } // // public static void sendTo(IMessage message, EntityPlayerMP player) // { // INSTANCE.sendTo(message, player); // } }