package WayofTime.bloodmagic.api; /** * The main class to implement to create a Blood Magic plugin. Everything communicated between a mod and Blood Magic is through this class. * IBloodMagicPlugins must have the {@link BloodMagicPlugin} annotation to get loaded by Blood Magic. */ public interface IBloodMagicPlugin { /** * Register mod content with the API * * @param api The active instance of the {@link IBloodMagicAPI} */ void register(IBloodMagicAPI api); }