package WayofTime.alchemicalWizardry.common.spell.complex.effect; import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee; import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile; import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeDefaultEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeDefensiveEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeEnvironmentalEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeOffensiveEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileDefaultEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileDefensiveEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileEnvironmentalEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileOffensiveEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.SelfDefaultEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.SelfDefensiveEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.SelfEnvironmentalEarth; import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.SelfOffensiveEarth; public class SpellEffectEarth extends SpellEffect { @Override public void defaultModificationProjectile(SpellParadigmProjectile parad) { parad.addImpactEffect(new ProjectileDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement)); } @Override public void offensiveModificationProjectile(SpellParadigmProjectile parad) { parad.addImpactEffect(new ProjectileOffensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement)); } @Override public void defensiveModificationProjectile(SpellParadigmProjectile parad) { parad.addImpactEffect(new ProjectileDefensiveEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement)); } @Override public void environmentalModificationProjectile(SpellParadigmProjectile parad) { parad.addUpdateEffect(new ProjectileEnvironmentalEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement)); } @Override public void defaultModificationSelf(SpellParadigmSelf parad) { parad.addSelfSpellEffect(new SelfDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement)); } @Override public void offensiveModificationSelf(SpellParadigmSelf parad) { parad.addSelfSpellEffect(new SelfOffensiveEarth(this.powerEnhancement,this.potencyEnhancement, this.costEnhancement)); } @Override public void defensiveModificationSelf(SpellParadigmSelf parad) { parad.addSelfSpellEffect(new SelfDefensiveEarth(this.powerEnhancement,this.potencyEnhancement, this.costEnhancement)); } @Override public void environmentalModificationSelf(SpellParadigmSelf parad) { parad.addSelfSpellEffect(new SelfEnvironmentalEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement)); } @Override public void defaultModificationMelee(SpellParadigmMelee parad) { parad.addWorldEffect(new MeleeDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement)); } @Override public void offensiveModificationMelee(SpellParadigmMelee parad) { parad.addWorldEffect(new MeleeOffensiveEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement)); } @Override public void defensiveModificationMelee(SpellParadigmMelee parad) { parad.addWorldEffect(new MeleeDefensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement)); } @Override public void environmentalModificationMelee(SpellParadigmMelee parad) { parad.addWorldEffect(new MeleeEnvironmentalEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement)); } @Override protected int getCostForDefaultProjectile() { return (int)(10*Math.pow((0.5*(this.powerEnhancement)+1)*2 + 1,3)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForOffenseProjectile() { return (int)(10*(1.5*this.potencyEnhancement+1)*(Math.pow(1*this.powerEnhancement+1,2))*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForDefenseProjectile() { return (int)(3*Math.pow((this.powerEnhancement*2+1),2)*(this.potencyEnhancement*2+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForEnvironmentProjectile() { return (int)(10*2*(0.1d*(this.potencyEnhancement+1))*Math.pow(3.47,this.potencyEnhancement)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForDefaultSelf() { return (int)(20*Math.pow(1.5*powerEnhancement+1,2)*(2*this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForOffenseSelf() { return (int)(10*Math.pow(2*this.powerEnhancement+1,2)*(this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForDefenseSelf() { return (int)(750*(1.1*this.powerEnhancement+1)*(0.5*this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForEnvironmentSelf() { // TODO Auto-generated method stub return 0; } @Override protected int getCostForDefaultMelee() { return (int)(50*Math.pow(1.5*this.potencyEnhancement + 1,3)*(0.5*this.powerEnhancement + 1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForOffenseMelee() { return (int)(20*Math.pow(1.5*this.powerEnhancement+1,3)*(0.25*this.powerEnhancement+1)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForDefenseMelee() { return (int)(5*(1.2*this.powerEnhancement+1)*(1.0f/3.0f*Math.pow(this.potencyEnhancement,2)+2+1.0f/2.0f*this.potencyEnhancement)*Math.pow(0.85, costEnhancement)); } @Override protected int getCostForEnvironmentMelee() { return (int)(500*Math.pow(2*this.potencyEnhancement+1, 3)*(0.25*this.powerEnhancement+1)*Math.pow(0.85, costEnhancement)); } }