package WayofTime.bloodmagic.item.sigil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.MobEffects; import net.minecraft.item.ItemStack; import net.minecraft.potion.PotionEffect; import net.minecraft.world.World; import WayofTime.bloodmagic.api.Constants; public class ItemSigilElementalAffinity extends ItemSigilToggleableBase { public ItemSigilElementalAffinity() { super("elementalAffinity", 200); } @Override public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { player.fallDistance = 0; player.extinguish(); player.addPotionEffect(new PotionEffect(MobEffects.fireResistance, 2, 1, true, false)); player.addPotionEffect(new PotionEffect(MobEffects.waterBreathing, 2, 0, true, false)); } }