package WayofTime.bloodmagic.block; import java.util.ArrayList; import java.util.List; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.util.EnumFacing; import org.apache.commons.lang3.tuple.ImmutablePair; import org.apache.commons.lang3.tuple.Pair; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.block.base.BlockStringPillar; import WayofTime.bloodmagic.client.IVariantProvider; public class BlockDemonPillar extends BlockStringPillar implements IVariantProvider { public static final String[] names = new String[] { "raw", "corrosive", "destructive", "vengeful", "steadfast" }; public BlockDemonPillar(String baseName, Material materialIn) { super(materialIn, names); setUnlocalizedName(Constants.Mod.MODID + "." + baseName + "."); setCreativeTab(BloodMagic.tabBloodMagic); setHardness(2.0F); setResistance(5.0F); setSoundType(SoundType.STONE); setHarvestLevel("pickaxe", 2); } @Override public List> getVariants() { List> ret = new ArrayList>(); //This is done to make the ItemBlocks have the proper model EnumFacing.Axis[] axis = new EnumFacing.Axis[] { EnumFacing.Axis.Y, EnumFacing.Axis.X, EnumFacing.Axis.Z }; for (int i = 0; i < 3; i++) { for (int j = 0; j < names.length; j++) { ret.add(new ImmutablePair(i * 5 + j, "axis=" + axis[i] + ",type=" + names[j])); } } return ret; } }