package WayofTime.bloodmagic.api.util.helper; import WayofTime.bloodmagic.api.Constants; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; public class IncenseHelper { public static float getCurrentIncense(EntityPlayer player) { NBTTagCompound data = player.getEntityData(); if (data.hasKey(Constants.NBT.CURRENT_INCENSE)) { return data.getFloat(Constants.NBT.CURRENT_INCENSE); } return 0; } public static void setCurrentIncense(EntityPlayer player, float amount) { NBTTagCompound data = player.getEntityData(); data.setFloat(Constants.NBT.CURRENT_INCENSE, amount); } }