package WayofTime.alchemicalWizardry.common.rituals; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.ModBlocks; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.world.World; import java.util.ArrayList; import java.util.List; public class RitualEffectEvaporation extends RitualEffect { @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); int currentEssence = SoulNetworkHandler.getCurrentEssence(owner); World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (currentEssence < 0) { EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner); if (entityOwner == null) { return; } entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80)); } else { Block block1 = world.getBlock(x, y - 1, z); int range = this.getRadiusForModifierBlock(block1); boolean[][][] boolList = new boolean[range * 2 + 1][range * 2 + 1][range * 2 + 1]; for (int i = 0; i < 2 * range + 1; i++) { for (int j = 0; j < 2 * range + 1; j++) { for (int k = 0; k < 2 * range + 1; k++) { boolList[i][j][k] = false; } } } boolList[range][range][range] = true; boolean isReady = false; while (!isReady) { isReady = true; for (int i = 0; i < 2 * range + 1; i++) { for (int j = 0; j < 2 * range + 1; j++) { for (int k = 0; k < 2 * range + 1; k++) { if (boolList[i][j][k]) { if (i - 1 >= 0 && !boolList[i - 1][j][k]) { Block block = world.getBlock(x - range + i - 1, y - range + j, z - range + k); if (world.isAirBlock(x - range + i - 1, y - range + j, z - range + k) || block == ModBlocks.blockSpectralContainer) { boolList[i - 1][j][k] = true; isReady = false; } } if (j - 1 >= 0 && !boolList[i][j - 1][k]) { Block block = world.getBlock(x - range + i, y - range + j - 1, z - range + k); if (world.isAirBlock(x - range + i, y - range + j - 1, z - range + k) || block == ModBlocks.blockSpectralContainer) { boolList[i][j - 1][k] = true; isReady = false; } } if (k - 1 >= 0 && !boolList[i][j][k - 1]) { Block block = world.getBlock(x - range + i, y - range + j, z - range + k - 1); if (world.isAirBlock(x - range + i, y - range + j, z - range + k - 1) || block == ModBlocks.blockSpectralContainer) { boolList[i][j][k - 1] = true; isReady = false; } } if (i + 1 <= 2 * range && !boolList[i + 1][j][k]) { Block block = world.getBlock(x - range + i + 1, y - range + j, z - range + k); if (world.isAirBlock(x - range + i + 1, y - range + j, z - range + k) || block == ModBlocks.blockSpectralContainer) { boolList[i + 1][j][k] = true; isReady = false; } } if (j + 1 <= 2 * range && !boolList[i][j + 1][k]) { Block block = world.getBlock(x - range + i, y - range + j + 1, z - range + k); if (world.isAirBlock(x - range + i, y - range + j + 1, z - range + k) || block == ModBlocks.blockSpectralContainer) { boolList[i][j + 1][k] = true; isReady = false; } } if (k + 1 <= 2 * range && !boolList[i][j][k + 1]) { Block block = world.getBlock(x - range + i, y - range + j, z - range + k + 1); if (world.isAirBlock(x - range + i, y - range + j, z - range + k + 1) || block == ModBlocks.blockSpectralContainer) { boolList[i][j][k + 1] = true; isReady = false; } } } } } } } for (int i = 0; i < 2 * range + 1; i++) { for (int j = 0; j < 2 * range + 1; j++) { for (int k = 0; k < 2 * range + 1; k++) { if (!boolList[i][j][k]) { continue; } Block block = world.getBlock(x + i - range, y + j - range, z + k - range); if (block == ModBlocks.blockSpectralContainer) { world.setBlockToAir(x + i - range, y + j - range, z + k - range); } } } } SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh()); ritualStone.setActive(false); } } @Override public int getCostPerRefresh() { return AlchemicalWizardry.ritualCostEvaporation[1]; } @Override public List getRitualComponentList() { ArrayList ellipsoidRitual = new ArrayList(); ellipsoidRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(1, 0, -1, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(1, 0, 1, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(4, 0, 0, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(5, 0, -1, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(5, 0, -2, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-4, 0, 0, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-5, 0, 1, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-5, 0, 2, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(0, 0, 4, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(1, 0, 5, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(2, 0, 5, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(0, 0, -4, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-1, 0, -5, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-2, 0, -5, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(3, 0, 1, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(3, 0, 2, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(3, 0, 3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(2, 0, 3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-3, 0, -2, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-2, 0, -3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(1, 0, -3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(2, 0, -3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(3, 0, -3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(3, 0, -2, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-2, 0, 3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-3, 0, 2, RitualComponent.DUSK)); return ellipsoidRitual; } public int getRadiusForModifierBlock(Block block) { if (block == null) { return 10; } if (block == Blocks.diamond_block) { return 30; } if (block == Blocks.gold_block) { return 20; } if (block == Blocks.iron_block) { return 15; } return 10; } }